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  1. #11
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Elexia View Post
    Because this community fought against open world dungeons. Instance dungeons needs some form of restriction on it or being instanced serves little purpose, you can have 'unlimited instancing' but you also waste resources going that route and a timer is usually a form of allocating your playerbase on those instances.

    Usually you do:

    -Open world dungeons
    -Numerous paths for exploration
    -Chests littered around (like any good FF or RPG.)
    -Instanced Boss arena.

    No problems except people who like having things all to themselves.
    In poor words, you said that they're keeping timers, for limited resources?
    I can understand this in the old XIV, but not in ARR.

    Every MMO even the worst f2p don't have this limit and a company like
    SE is afraid of their technical possibilities so they use timers? ... in 2013.. Really?

    Oh and FFXIV also, is the only game where to enter in a dungeon, you need to be in a full or half pt..
    I suppose to save resources from entering alone...

    (0)
    Last edited by Dragonheart; 11-10-2012 at 01:49 AM.