This also pretty much confirms that you are not forced to lot and therefor a group of friends can challenge the content repeatedly with guaranteed drops and just lot on the things they want, one at a time.
That's what i was hoping for.
Good point. I didn't think of this at all.
I think this will actually force people into spamming less, since they're limited in how often they can receive loot. If token gear is weaker than what drops from the normal bosses, how many people are going to keep running something once their lots are exhausted? Think of it this way: would you keep running AV/CC only to have access to the trash greens that continuously drop? No, you're running those for the Darklight.Not necessarily..
What happens when a party finishes a dungeon, 3 items drop, but nobody can lot (due to timer cooldown)?
Do the drops auto-distribute?
If so, I can see people spamming content more than they do now, not less.
Perhaps, they just are lost... no lot = no drop. Content finder would become a very important system if that was the case.
I'm very curious to see how this system will work. It sounds pretty good overall~
I already run stuff when I don't need the drops anymore, as long as 1 person in my LS has a need I will keep running it. I might grumble a bit if we don't switch it up once and awhile though. ^^I think this will actually force people into spamming less, since they're limited in how often they can receive loot. If token gear is weaker than what drops from the normal bosses, how many people are going to keep running something once their lots are exhausted? Think of it this way: would you keep running AV/CC only to have access to the trash greens that continuously drop? No, you're running those for the Darklight.
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