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  1. #1
    Community Rep Bayohne's Avatar
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    Greetings,

    I wanted to post a clearer version of the specific segment in question here.

    4Gamer: What restrictions are there on acquiring rewards from bosses?

    Yoshida: In a Realm Reborn, when players defeat bosses, rare items are guaranteed to drop.

    For example, if a single party of adventurers defeats a boss, that party will receive two to three rare items. Players can choose to cast lots to win these rare items; however, players will only be able to cast lots three or four times a week, depending on the content. We've added reset timers so players can track this.

    Players that cast lots but don't win will instead receive tokens, which can be collected and exchanged for items. So you are guaranteed to receive something regardless of the result.

    4Gamer: Two to three players will definitely receive rare items. The other players will receive rewards as well?

    Yoshida: For rare items, it's possible that an unlucky player may not win despite casting lots several times. In this case, the player can challenge one of the other contents while waiting for the timer to reset. I must say it's a little difficult to explain how it works without actually having you play the game.
    Like Yoshida says in the interview, it will be easier to understand the system once you have a chance to try it out. Keep in mind that details are still being discussed and finalized and what is presented here is just a portion of it. As soon as we have more information to share you guys will be the first to hear it!
    (48)
    Matt "Bayohne" Hilton - Community Team

  2. #2
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    Players that cast lots but don't win will instead receive tokens, which can be collected and exchanged for items. So you are guaranteed to receive something regardless of the result.
    This to me sounds like only those who cast lots and fail receive tokens. All others who have their timers on cooldown and have not lotted will receive nothing?
    (4)

  3. #3
    Player
    NoctisUmbra's Avatar
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    Noctis Umbra
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    Excalibur
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    Quote Originally Posted by BiggLethal View Post
    This to me sounds like only those who cast lots and fail receive tokens. All others who have their timers on cooldown and have not lotted will receive nothing?
    Seems like it.

    Also seems to pretty much confirm reset timers on being able to lot instead of lock-out timers. It makes sense, since essentially you'll only be given the chance to get something once every 2-3 days per content, but you wont be locked out if you wanna play with or help others.
    (7)

  4. #4
    Player
    Shougun's Avatar
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    Wubrant Drakesbane
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    Balmung
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    Fisher Lv 90
    Quote Originally Posted by NoctisUmbra View Post
    Seems like it.

    Also seems to pretty much confirm reset timers on being able to lot instead of lock-out timers. It makes sense, since essentially you'll only be given the chance to get something once every 2-3 days per content, but you wont be locked out if you wanna play with or help others.
    So.. in PUG groups will probably only last one run. Since not everyone will have the same "counter".
    (1)

  5. #5
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    Quote Originally Posted by Shougun View Post
    So.. in PUG groups will probably only last one run. Since not everyone will have the same "counter".
    Based on the system though, events most likely won't be designed around the "repeat every 15 minutes until you get something" scheme anymore though.

    That's fine with me. I'd rather only have to play a specific content a few times a day at most in order to (example) get the items I want within a few weeks.
    (0)

  6. #6
    Player
    Orophin's Avatar
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    Limsa Lominsa
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    Orophin Calmcacil
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    Excalibur
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    Gladiator Lv 50
    Quote Originally Posted by Alhanelem View Post
    Based on the system though, events most likely won't be designed around the "repeat every 15 minutes until you get something" scheme anymore though.

    That's fine with me. I'd rather only have to play a specific content a few times a day at most in order to (example) get the items I want within a few weeks.
    I hope that's the way it is too. Doing the same dungeon every night 4 hours a night gets stale quickly.
    (1)

  7. #7
    Player
    Shougun's Avatar
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    Balmung
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    Quote Originally Posted by Alhanelem View Post
    Based on the system though, events most likely won't be designed around the "repeat every 15 minutes until you get something" scheme anymore though.

    That's fine with me. I'd rather only have to play a specific content a few times a day at most in order to (example) get the items I want within a few weeks.

    Wipes are going to suck in longer dungeons xd lol

    2 hours in, wipe, keyboard goes out window - tower into the shredder

    Heheh
    (0)

  8. 10-21-2012 01:18 AM

  9. #9
    Player
    Kiote's Avatar
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    Kiote Corissimo
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    Sargatanas
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    Quote Originally Posted by BiggLethal View Post
    This to me sounds like only those who cast lots and fail receive tokens. All others who have their timers on cooldown and have not lotted will receive nothing?
    This also pretty much confirms that you are not forced to lot and therefor a group of friends can challenge the content repeatedly with guaranteed drops and just lot on the things they want, one at a time.

    That's what i was hoping for.
    (4)

  10. #10
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    Quote Originally Posted by Kiote View Post
    This also pretty much confirms that you are not forced to lot and therefor a group of friends can challenge the content repeatedly with guaranteed drops and just lot on the things they want, one at a time.

    That's what i was hoping for.
    Good point. I didn't think of this at all.
    (0)

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