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  1. #511
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    Quote Originally Posted by Rokien View Post
    As a whole, it looks alright, but really, I mean really? WHY DID THE IT FAIL THE FIRST TIME!?! IT WAS INCOMPLETE!

    WHY IS GW2 dropping off already!? it's incomplete! I can list mmo after mmo

    Right now, if they wanna add ALL that stuff, it's going to be 2 years out. They should just go off the radar for now till another year. Then show us something we can be excited for.
    GW2 is dropping off? News to me.

    I'm going to need a citation, or just assume that you're pulling facts out of your ass again.
    (2)

  2. #512
    Player
    KiriA500's Avatar
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    Aug 2011
    Location
    Ul'dah
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    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Ingolf View Post
    GW2 is dropping off? News to me.
    Well, after Rokien pointed out that one animation thing on their forums, everybody left, because the game stopped being fun.

    Sad really...the game had so much potential.
    (3)

  3. #513
    Player
    Dhalmel's Avatar
    Join Date
    Mar 2011
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    little ala mhigo
    Posts
    1,694
    Character
    Luzaf Ephramad
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Why is this tread still on the front page?
    We need a way to post in a thread without bumping it.
    (0)

  4. #514
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    Quote Originally Posted by KiriA500 View Post
    Well, after Rokien pointed out that one animation thing on their forums, everybody left, because the game stopped being fun.

    Sad really...the game had so much potential.
    Well shit.
    (0)

  5. #515
    Player
    Valmonte's Avatar
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    Jul 2011
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    United Federation of Awsome
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    1,136
    Character
    Felix Valmont
    World
    Balmung
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    Lancer Lv 35
    Quote Originally Posted by Dhalmel View Post
    Why is this tread still on the front page?
    We need a way to post in a thread without bumping it.
    Turtles,


    the quickest way to in before the lock
    (0)
    Last edited by Valmonte; 09-27-2012 at 02:31 AM.

  6. #516
    Player
    Shougun's Avatar
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    Jan 2012
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    Ul'dah
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    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by KiriA500 View Post
    The only noticeable difference is the tail feathers. They have a softer edge in the current game.




    Otherwise, the models look identical.

    And the eyes, and the color, and -all- the feathers not just the tail - all together the newer model looks as I said, in my opinion plastic-y and rounded
    (3)

  7. #517
    Player
    elreed's Avatar
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    Mar 2011
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    810
    Character
    Don Elreed
    World
    Excalibur
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    Archer Lv 50
    Maybe the models are not even half way finished, as a developer imho its easier to get down to business as soon as you have a semi finished model, to check if it motions correctly while jumping, fighting, etc, having to wait to have the finished models can take precious time, so i dont think we saw the real looks of the game, they already said the quality wasnt maxed atm.

    They have the textures of the current game, i dont think they'll trow all away, but lets wait and see how it really looks at release, i dont bother that much if the game turns a bit cartoony because all the glowing and vivid colors, right now the game looks boring.
    (1)

  8. #518
    Player
    Tonkra's Avatar
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    May 2011
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    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    A thread for you^

    Comparing the the graphics


    and yea you also can make ugly screenshots in the current version, if you want to.

    the current graphic is also not perfect at all. its crappy static in all ways. thanalan looks everywhere the same from ul'dah and to the last corner of thanalan. with MUCH less details in it.
    i can speak for myself that im looking much more forward to the different zones in ARR than to explore any region in FFXIV...


    Quote Originally Posted by Shougun View Post
    And the eyes, and the color, and -all- the feathers not just the tail - all together the newer model looks as I said, in my opinion plastic-y and rounded
    i think the eyes are just looking different it looks to me like it would reflect the sky or light effects if you ask me.. the new engine offers real dynamic shadowing.

    if the chocobo would stand in a shadow it maybe would look the same, dark and brown.
    (0)
    Last edited by Tonkra; 09-27-2012 at 03:03 AM.

  9. #519
    Player
    Shougun's Avatar
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    Jan 2012
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    Ul'dah
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    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by elreed View Post
    Maybe the models are not even half way finished, as a developer imho its easier to get down to business as soon as you have a semi finished model, to check if it motions correctly while jumping, fighting, etc, having to wait to have the finished models can take precious time, so i dont think we saw the real looks of the game, they already said the quality wasnt maxed atm.

    They have the textures of the current game, i dont think they'll trow all away, but lets wait and see how it really looks at release, i dont bother that much if the game turns a bit cartoony because all the glowing and vivid colors, right now the game looks boring.

    Yeah I feel they havent put in their full scale aftereffects - in the mean time I am saying chocobo looks worse. Once it looks better, I say chocobo looks better lol - pretty simple.

    Since Yoshida says its not done - I have hope it will get better, since Yoshida hasnt listed everything that still needs to be added I cant have fact of it will get better.

    Of course he doesnt have to keep a change log for us, that would waste his time - BUT it would be nice to see more screenshot updates.
    (3)

  10. #520
    Player
    Shougun's Avatar
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    Jan 2012
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    Ul'dah
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    Wubrant Drakesbane
    World
    Balmung
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    Fisher Lv 90
    Quote Originally Posted by Tonkra View Post
    A thread for you^

    Comparing the the graphics


    and yea you also can make ugly screenshots in the current version, if you want to.

    the current graphic is also not perfect at all. its crappy static in all ways. thanalan looks everywhere the same from ul'dah and to the last corner of thanalan. with MUCH less details in it.
    i can speak for myself that im looking much more forward to the different zones in ARR than to explore any region in FFXIV...
    Lol everywhere looks the same except for very special spots marked on the map [in 1.0],

    2.0 Gridania area is god like compared to all zones in 1.0, the train station thanalan area looks super awesome as well. Still have hard feeling aganist that grass in the looking at Uldah screenshot and barren grassless La Noseca (which we only saw in the video that used old content).

    2.0 Defintely has more details in the enviroment, but we have yet to see if our active mobile models are effected the same way by 2.0. I havent seen any characters/chocobos look better - just look worse on some occasions (it appears that hair, fur, skin, eyes and other lively objects havent had their finishing touches - I hope that means they will get them though).
    (2)
    Last edited by Shougun; 09-27-2012 at 03:07 AM.

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