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  1. #1
    Player
    Shougun's Avatar
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    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Tonkra View Post
    A thread for you^

    Comparing the the graphics


    and yea you also can make ugly screenshots in the current version, if you want to.

    the current graphic is also not perfect at all. its crappy static in all ways. thanalan looks everywhere the same from ul'dah and to the last corner of thanalan. with MUCH less details in it.
    i can speak for myself that im looking much more forward to the different zones in ARR than to explore any region in FFXIV...
    Lol everywhere looks the same except for very special spots marked on the map [in 1.0],

    2.0 Gridania area is god like compared to all zones in 1.0, the train station thanalan area looks super awesome as well. Still have hard feeling aganist that grass in the looking at Uldah screenshot and barren grassless La Noseca (which we only saw in the video that used old content).

    2.0 Defintely has more details in the enviroment, but we have yet to see if our active mobile models are effected the same way by 2.0. I havent seen any characters/chocobos look better - just look worse on some occasions (it appears that hair, fur, skin, eyes and other lively objects havent had their finishing touches - I hope that means they will get them though).
    (2)
    Last edited by Shougun; 09-27-2012 at 03:07 AM.

  2. #2
    Player
    Tonkra's Avatar
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    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Shougun View Post
    2.0 Defintely has more details in the enviroment, but we have yet to see if our active mobile models are effected the same way by 2.0. I havent seen any characters/chocobos look better - just look worse on some occasions (it appears that hair, fur, skin, eyes and other lively objects havent had their finishing touches - I hope that means they will get them though).
    its the different lightning.. with the luminous studio engine the colors of the characters, and all textures seem much much brighter when they are in the sun.


    the luminous engine offers real dynamic shadowing

    Lightning in the current version. The character doesnt seem to be effected that much by the sun light.




    we have no dynamic shadows like this right now:
    characters "blinded by the sun" [shows an earlier alpha version]

    characters half in the shadows [shows an earlier alpha version]





    in darkness the character seems more three-dimensional :
    (A Realm reborn screenshot)


    when the charactes is directly in the sunlight he maybe seems just too bright. For your meaning "cartoonish"


    its the lightning and shadow effect which disturbs you.
    but Yoshida also said, that the lightning and shadowing of the last trailer they've released was not final and showed an earlier version. (the first two screenshots)
    (2)
    Last edited by Tonkra; 09-27-2012 at 03:26 AM.

  3. #3
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Tonkra View Post
    [snipped to save space]
    Yeah characters look like reflective ghosts in the sun. Am a huge fan of the dynamic lighting from environment though, the shadows from the flora is fantastic looking.

    Obviously from my first comment you can see I dont really think people should be light bulbs when the sun is out. I am very very very pale and even I dont glow like an Edward from Twilight.

    Just thought of what it really looks like on the characters skin, it looks like someone has an infinite camera flash effect.

    The chocobo feathers are changed, they are definitely missing some kind of smoothing/opacity effect - but perhaps the light is too harsh and thats the only other difference. The lighting should be an easy change though - I wouldnt be worried much if that was it.

    Chocobo feathers, and other fur/hair like materials are still different though.

    SE needs to put version numbers in their screenshots lol, anyway this photo has some pretty good looking Mithra hair for whatever version that gameplay is... (who knows.. lol):
    http://na.finalfantasyxiv.com/img/sc...UB_0901_09.jpg

    Though it looks like their armor metal filter isnt done :P
    (2)
    Last edited by Shougun; 09-27-2012 at 03:42 AM.

  4. #4
    Player

    Join Date
    Mar 2011
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    someplace
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    810
    Quote Originally Posted by Tonkra View Post
    Lightning in the current version. The character doesnt seem to be effected that much by the sun light.
    (3)