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  1. #1
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    Mar 2011
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    212
    Quote Originally Posted by Abriael View Post
    Yep. Of course you think that a wipe is an effective marketing tool to keep the players playing right?

    Come on, a bit of realism please. Resources are NOT infinite, especially development resources. Redesigning the whole game from the ground up (because this is what getting rid of the armory system would require) would take up the team's whole development resources for months.

    Do you seriously think that they'd go that way, giving up adding content and other features, because a few people can't fathom that there are other effective class systems than wow's and for some reason don't want to just go to play wow?

    I'm not sure, and i know you aren't either. I'm just saying that there is a possibility, not matter how small or how large. But the system isn't going to stay the way it is. How much a change is what we still have left to see. I could care less if they shut the servers down for a year then brought the game back out with the same armory system but actually worth a damn. In the end i just want a final fantasy MMO i can enjoy.
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  2. #2
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Blitz0309 View Post
    I'm not sure, and i know you aren't either.
    Mind you, you're rather wrong. As I'm sure as hell, and every little bit of experience in marketing I accumulated in my life adds to that security.

    Server wipes or taking away what players grinded up in the first five months after release is a 100% surefire way to empty the servers and bar any kind of future revenue in one fell swoop.

    Not wanting to waste the fruit of past efforts is one of the main factors that keep players playing any MMORPG. Take that away, and the reasons to stay become much, much thinner.

    Quote Originally Posted by Moth View Post
    All I am gonna say is... TL;DR
    Unfortunately I have to agree. besides the DR part (I did read, but it was a bit of a pain). Humongous walls of text are normally the perfect way to get developers to focus their attention elsewhere.
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