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  1. #31
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by JudgeN View Post
    Pretty good list, I don't agree with it all but its a nice start.

    I would edit out alot of the "Secrets" of Levinshower, Dunesfolk, and Ravine because your going to get that shit nerfed and people will be pissed.

    As a 49 (10k to 50 archer) multishot is actually very fair, you are guaranteed 3 hits if the mob is yellow when you attack. But after that multishot accuracy drops a shit ton, besides just like in FFXI archers have to pay for ammo so they should be doing a shit ton of damage anyway.
    Hehe, I don't necessarily want Levinshower, Dunes, and Ranine "fixed" either. However, I think it's an issue nonetheless. I rather see them address it, but balance ALL leves so that the player doesn't have to pick and choose leves that reward ridiculous amounts of experience points (high or low).

    The excuse of paying for ammo is a bit weak in this game, at least for now. Not only can every player craft their own arrows, but there are no gil sinks in this game, so players are just massing insane amounts of gil. I don't consider myself to have a lot of gil and I've started to play Archer (with no craft), but after doing 3-5 Dunes + 1-2 Ranine every reset with my LS, I still have more money then spent after that reset.
    (0)

  2. #32
    Player
    Hitoriki's Avatar
    Join Date
    Mar 2011
    Posts
    117
    Character
    Nacyel Rinveil
    World
    Hyperion
    Main Class
    Leatherworker Lv 61
    Well it would be interesting to see if SE would at least acknowledge reading this.
    (0)

  3. #33
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by ShadyLurker View Post
    I think there is a good chance major changes will come to the armory system, as battle and class changes are high on the devs list. in the end the armory system you love so much might work completely different. Nothing is a good bet in this game right now.

    personally I dont like the armory system in its current form and dont like having my weapon determine what my class is. I prefer XI's system, though my favorite systemfor an MMO is totally skill based like UO or EVE no levels, but that dosent work for a Final Fantasy game i know. However, we dont have Chocobo's or airships in XIV so what do i know about what works in a Final Fantasy game
    Yoshida already clarified quite clearly that they're not going to remove anything the players have achieved, so you can be pretty much sure that the foundation of the armory system will stay as it is.

    They will most probably add on top of it, but if you hope people won't be able to switch class with their weapon freely, or to mix and match abilities, I think you'll be hoping for a long time.

    Quote Originally Posted by Hitoriki View Post
    Well it would be interesting to see if SE would at least acknowledge reading this.
    Probably not. As much as I applaud the effort, presenting an incredibly long wall of text (in a cumbersome format as PDF), basically saying "your whole game needs changing!" just with 1000x words isn't exactly functional or very constructive.
    (0)
    Last edited by Abriael; 03-09-2011 at 02:50 AM.

  4. #34
    Player
    JudgeN's Avatar
    Join Date
    Mar 2011
    Posts
    52
    Character
    Judge Nightstriker
    World
    Hyperion
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Keftenk View Post
    Hehe, I don't necessarily want Levinshower, Dunes, and Ranine "fixed" either. However, I think it's an issue nonetheless. I rather see them address it, but balance ALL leves so that the player doesn't have to pick and choose leves that reward ridiculous amounts of experience points (high or low).

    The excuse of paying for ammo is a bit weak in this game, at least for now. Not only can every player craft their own arrows, but there are no gil sinks in this game, so players are just massing insane amounts of gil. I don't consider myself to have a lot of gil and I've started to play Archer (with no craft), but after doing 3-5 Dunes + 1-2 Ranine every reset with my LS, I still have more money then spent after that reset.
    O I whole hardly agree but from my SE experiences with FFXI they nerf first long before they think about balancing ***.

    Archer is just a principle sort of thing, I'm playing for damage so I feel as thought I should be awesome. Probably misguided way of thinking but that just how I feel
    (0)
    Last edited by Melodicya; 03-09-2011 at 05:20 AM. Reason: Content was edited by Moderator due to violation of Forum Guidelines

  5. #35
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Abriael View Post
    Probably not. As much as I applaud the effort, presenting an incredibly long wall of text (in a cumbersome format as PDF), basically saying "your whole game needs changing!" just with 1000x words isn't exactly functional or very constructive.
    Sounds like what the forums will be providing/doing lol.
    (0)

  6. #36
    Player

    Join Date
    Mar 2011
    Posts
    212
    Quote Originally Posted by Abriael View Post
    Yoshida already clarified quite clearly that they're not going to remove anything the players have achieved, so you can be pretty much sure that the foundation of the armory system will stay as it is.

    They will most probably add on top of it, but if you hope people won't be able to switch class with their weapon freely, or to mix and match abilities, I think you'll be hoping for a long time.
    He has said he doesn't want to do a player wipe and they are going to avoid it. Still i'm pretty much still looking at this game as a beta.. its pretty much how they are treating it.

    It all comes down to how many people are going to pay monthly when they decide to start charging. If they can keep their subscribers, and have an additional 10% keeping the system vs doubling with a new design and a player wipe... which way do you think they will go?

    This is a game for us, but its a source of income for SE. They are going to appeal to the mass market or they will fail. It really wouldn't bother me if they did a player wipe with the ps3 release... whenever thats going to happen. But who knows? Nothing is certain and i'm sure the last thing they want to do is upset the players, but sometimes you gotta break a few eggs.

    You may love the armory system and think its the best thing in the world. But this isn't about a person, its about making money. Its going to come down to return on investment on man hours, and how many people will join/leave with changes.

    You'll stay if the armory system stays the way it is. I won't. But in the end that doesn't matter, what matters is the other people out there both playing and not playing as a whole.
    (0)

  7. #37
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    778
    Pretty good posts, some good views in it.
    (0)

  8. #38
    Player
    Raim's Avatar
    Join Date
    Mar 2011
    Posts
    758
    Character
    Raim Surion
    World
    Balmung
    Main Class
    Marauder Lv 100
    Admittedly, you have said everything I was typing up to say and much more, with even more depth than I would have been able to instill. This thread needs attention from the developers soon. You have pretty much covered all the bases in your changelog. I will make sure the word gets around so that this is not passed by.
    (0)

  9. #39
    Player
    Martyr's Avatar
    Join Date
    Mar 2011
    Posts
    100
    Character
    Kenjiro Wolfsbane
    World
    Balmung
    Main Class
    Scholar Lv 78
    All I have to say is, yes. To pretty much everything in that .pdf.

    Excellent job. I think you summed it up nicely.
    (0)

  10. #40
    Player
    Chuckles's Avatar
    Join Date
    Mar 2011
    Location
    Sand'O'ria
    Posts
    10
    Character
    Stiltzkin Artemecian
    World
    Sargatanas
    Main Class
    Leatherworker Lv 50
    I have to agree with most of it. Hope they take a read.
    (0)

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