Looks like someone spent more time making a powerpoint than actually playing the game.
Looks like someone spent more time making a powerpoint than actually playing the game.


I has 50s D: http://lodestone.finalfantasyxiv.com...cicuid=1347646
I just happened to recently graduate from college, so quite a bit of time in between looking for a job lols ;;
I think you've presented a lot of good ideas in the document. I didn't agree with everything written, but a lot of it was pretty good.
However, I also think it would have been better received without the snark. I realize that to put this together, you would have to appeal to players who were also frustrated with the game. But now that it's "prime time" and possibly faced with a real review from actual developers, it just feels like what otherwise looks like a well-crafted, thoughtful article gets a tad too facetious at times to be taken as seriously as you would have liked it.
Still, it was a good effort, and maybe we'll see some of your ideas implemented.


God, i love you. I hope Dev team reads it and reconsider something.. ughhhhh wait reconsider everything he wrote lol
Close the rest of the threads, this is the only one we need.![]()
I would like it if your Characters actually did stuff in fight Cutscenes >>; instead of just standing there like a human obelisk
Nice job. I agree with many of the points made.
Also, I recognize your name. RIP Fairy server.



i have to disagree on ditching out Armory System, it always has been my dream to be able to wear anything despite my class, i love to wear something different when im not fighting or using my class in something productive, which is how we can always do Fashion Show event and stuff, so having done away Armory System beats one of the point and uniqueness of the Armory System; Mixing and Matching skills is fun for me and enjoyable. I find that doing so would actually give us more option on what to use on battle situation on how good you really are. Of course the downside is that we need to rank up other class which is where the boredoms come from.
If they really want to make people who are casual to play the game to the full-nest, they should make it more enjoyable in the middle content a.k.a while leveling up must be fun and exciting so that we will not be bored when we want to level up other class, and it will make encouragement.
I be frank i really hate to grind, but of course i do not mind grinding to get materials and stuff, because that what people would do everyday if they want to achieve something. Also i'll be frank, ever since the 1.16 patch i have been really de motivate to lvl up, most of the time i can play with my friends is on Friday night, Saturday and sunday. Only those three im able to really Level up with a Party, Monday to Thursday i am unable to play with my parties, even behest make me want to puke already. Basicly i got fed up of leveling and now waiting for something nice that make me motivate to level up (No not end game content or the like, something that i do in the middle of leveling that is fun and exciting, grinding with party is seriously not my cup of tea as i dont have the luxury time for it. although i ADMIT is fun to do so, but time wise is cruel).
So here to hoping the game will have something to change the way of leveling with more excitement then rather lame boring same o'grinding.
They once say that the Journey to the end is what is exciting, but right now is not exciting right now... . I'm utterly disappointed on the leveling system.
Awesome, very good job, i like all your ideas but MP regeneration, i like it right now.
Wow, looks like a lot of work went in to this.
My fear is that it will be ignored, simply because it is a massive
collection of things that would need translation, and covers many
aspects of the game, instead of focusing on one or 2 aspects of
the game.
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