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  1. #1
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Abriael View Post
    Probably not. As much as I applaud the effort, presenting an incredibly long wall of text (in a cumbersome format as PDF), basically saying "your whole game needs changing!" just with 1000x words isn't exactly functional or very constructive.
    Sounds like what the forums will be providing/doing lol.
    (0)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    212
    Quote Originally Posted by Abriael View Post
    Yoshida already clarified quite clearly that they're not going to remove anything the players have achieved, so you can be pretty much sure that the foundation of the armory system will stay as it is.

    They will most probably add on top of it, but if you hope people won't be able to switch class with their weapon freely, or to mix and match abilities, I think you'll be hoping for a long time.
    He has said he doesn't want to do a player wipe and they are going to avoid it. Still i'm pretty much still looking at this game as a beta.. its pretty much how they are treating it.

    It all comes down to how many people are going to pay monthly when they decide to start charging. If they can keep their subscribers, and have an additional 10% keeping the system vs doubling with a new design and a player wipe... which way do you think they will go?

    This is a game for us, but its a source of income for SE. They are going to appeal to the mass market or they will fail. It really wouldn't bother me if they did a player wipe with the ps3 release... whenever thats going to happen. But who knows? Nothing is certain and i'm sure the last thing they want to do is upset the players, but sometimes you gotta break a few eggs.

    You may love the armory system and think its the best thing in the world. But this isn't about a person, its about making money. Its going to come down to return on investment on man hours, and how many people will join/leave with changes.

    You'll stay if the armory system stays the way it is. I won't. But in the end that doesn't matter, what matters is the other people out there both playing and not playing as a whole.
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Posts
    18
    The armory system is good, it is just that a person can still get through the main storyline without using the mulitple classes availiable. In order to counter this, a good suggestion would be to add new story, cutscene, battle, crafting, puzzle enriched side quests that compliment multiple classes. Such as having smithing, armorer, and and a war class at certain levels in order to do a quest that impliments the abilities of the said classes. Then players would have experienced more of the features availiable in the game.
    (0)

  4. #4
    Player
    Alyssasidhe's Avatar
    Join Date
    Apr 2011
    Posts
    18
    Character
    Alyssa Skyfire
    World
    Balmung
    Main Class
    Conjurer Lv 30
    Quote Originally Posted by Blitz0309 View Post
    That is a bit of a read, and i like how you've thought about a lot of the issues.

    The main issue i have with this game is the armory system... it needs to go. It literally sucks all the fun out of the game for me. I like having a class, and seeing what i can do within that class.

    They need to either go to having classes with some sort of subclassing or go all out and just have skill trees where you build your own character out of classes. The current system is horrid.
    Wait... did you honestly say that you want to have a class and be stuck in it? Um... don't change your weapon? Problem solved.
    (0)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    Suggestive Changes
    Well, I chuckled anyway.

    EDIT: This is really well done, just looking through it now. It's very unique and shows a lot of effort's been put in, hope they notice it!

    EDIT2: Just to say, whilst presented well, putting things like "How is multishot even fair compared to every other class? Seriously." Just smacks of bias and doesn't provide the clarity they're looking for in solutions. Not that it's incorrect, it just makes the presentation seem less professional.
    (1)
    Last edited by Sephr; 03-09-2011 at 12:36 AM.

  6. #6
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Sephr View Post
    Well, I chuckled anyway.
    EDIT2: Just to say, whilst presented well, putting things like "How is multishot even fair compared to every other class? Seriously." Just smacks of bias and doesn't provide the clarity they're looking for in solutions. Not that it's incorrect, it just makes the presentation seem less professional.
    Well, if I wanted to be professional, then I would remove every editorial comment put into it.
    It's only in a PDF format because of the length of it all and although I don't want to come off yapping my mouth left and right in it, I also don't want to censor my frustration with some things.
    (0)
    Last edited by Keftenk; 03-09-2011 at 12:57 AM.

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    334
    I like the armory system and being able to mix and match my skills and abilities.
    (0)

  8. #8
    Player
    Alexis_Arteme's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    286
    Character
    Lucille Crendraven
    World
    Balmung
    Main Class
    Archer Lv 77
    I just died.

    This is unbelievable! Fantastic job!!
    (0)

  9. #9
    Player
    Aceroth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    30
    Character
    Prodigal Sorcerer
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Good stuff!

    And hello!
    (0)

  10. #10
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    maybe add a sell multi item and buy multi item from NPC will be nice, sell 1 item/time is pain, also the limit of trade item should raise from 4 to 8-10 item
    (0)

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