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  1. #51
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Visch View Post
    What kind of message does it send when you put a big block O' text ain't no one gunna read. Devs aren't going to read this kind of stuff. Just like in the closed beta forum.
    My intent was to have it read, ultimately by the development team, but if not by them, then the community which can then take bits and pieces and submit it via the feedback form or any other means. I offer the links up in the PDF. It was constructed into a PDF to 1) not make 100 individual thread posts seeing as I'm sure the forums would have a character cap 2) Printable

    From there it was separated into categories, allowing whomever to easily separate one part from another if need be.

    If the intention of the forums is to help the team gather ideas, how do you think THEY will compile it? Into a list I'm sure, but they'll just need people searching left and right for those suggestions on their own forums. I've simply just compiled the list for them. Granted, it isn't everything, it comes off a bit editorial, but I don't think anyone would deny the fact that the changes everyone wants to see aren't there.

    The close beta forums did some good, we got better mouse control hehe. You're right though, we didn't see much of anything else from those rants and discussions. We can only hope that Yoshi-P initiated this change for the better of the game and the company oppose to Tanaka's jurisdiction.
    (0)

  2. #52
    Player

    Join Date
    Mar 2011
    Posts
    4
    Keftenk's Extensive FINAL FANTASY XIV Suggested Change Log (3/08/11): http://www.notedls.com/SgstChgLog_30811.pdf

    /signed
    /signed
    /1000 times signed

    If these changes are all implemented, Then FFXIV will quite possibly become the best MMO of all time. I would play that game until the servers shut down, no doubt.
    (0)

  3. #53
    Player
    Abraxai's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    221
    Character
    Avacyn Moonsilver
    World
    Omega
    Main Class
    White Mage Lv 90
    I think I agree with one of the first posts.. The armory system is awful. In theory it's amazing, but being able to flick back and forth at will so easily unbalances a lot of the game's interesting aspects.. Like.. Changing to a rank 50 job to get through an aggro area where a normal rank 10 would struggle. I think it saps a lot of the fun out of the game..

    I don't think I'm alone when I say I was a fan of the way you changed jobs in FFXI by going into the Mog House to do it rather than just at the flick of a different weapon. Bring back rank and job specific EVERYTHING and obliterate the system we have!

    Also bring back Mog houses and Subjobs.

    Subjobs would serve to enhance class uniqueness since you'd be a merge of two instead of a merge of -EVERYTHING-.

    Mog Houses just BECAUSE.
    (0)

  4. #54
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Abraxai View Post
    I think I agree with one of the first posts.. The armory system is awful. In theory it's amazing, but being able to flick back and forth at will so easily unbalances a lot of the game's interesting aspects.. Like.. Changing to a rank 50 job to get through an aggro area where a normal rank 10 would struggle. I think it saps a lot of the fun out of the game..

    I don't think I'm alone when I say I was a fan of the way you changed jobs in FFXI by going into the Mog House to do it rather than just at the flick of a different weapon. Bring back rank and job specific EVERYTHING and obliterate the system we have!

    Also bring back Mog houses and Subjobs.

    Subjobs would serve to enhance class uniqueness since you'd be a merge of two instead of a merge of -EVERYTHING-.

    Mog Houses just BECAUSE.
    I think they can make the armory system work, abilities and spells need diminishing returns though when used away from the main job. Currently, abilities either have a increased cool down, a shorter duration of effect, mild curing differences etc. As mentioned, the abilities need to CAREFULLY be examined and thoughtfully thought out. Most of everything in this game when it comes to abilities and spell balance needs to be looked at.

    On top of that, there should probably be a pre-set amount of abilities and spells which are class-specificed, such as the LNC surges, Shadowsear, any of the ancient magics, etc. Allowing and promoting class-uniqueness.
    (0)

  5. #55
    Player
    Aceroth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    30
    Character
    Prodigal Sorcerer
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    I also like bumps
    (0)

  6. #56
    Player
    Mapester's Avatar
    Join Date
    Mar 2011
    Posts
    1
    Character
    Mapes Ter
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Very nice PDF there keft, just skimmed over it, and alot of the points i agree with.
    (0)

  7. #57
    Player
    Dingleberry's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    28
    Character
    Bo Jack
    World
    Aegis
    Main Class
    Conjurer Lv 50
    There aren't really any unique ideas left in the mmo world anyway so it doesn't really matter.
    (0)

  8. #58
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    24
    While I too am unsatisfied with the game and have several suggestions (which don't deviate too much from particular suggestions that have already been offered), I find it baffling that people think that these will ultimately make the game enjoyable and a market competitor.

    SE and the FF series has always been at the forefront of innovation and shouldn't have to be badgered and pressured by your common stock player who has no idea how to create a video game or innovate in the field.

    The main thing we need to be rooting for is a huge cash influx and boosted staff numbers for the dev team so they can efficiently produce high-quality content updates and battle system improvements.
    (0)
    "FFXIV is a serious WoW rival." -Yoichi Wada
    http://www.youtube.com/watch?v=bXB7G3c0Hnc

  9. #59
    Player
    Quanta's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    194
    Character
    Quanita Starfire
    World
    Excalibur
    Main Class
    Summoner Lv 90
    Quote Originally Posted by KRTGDL View Post
    SE and the FF series has always been at the forefront of innovation and shouldn't have to be badgered and pressured by your common stock player who has no idea how to create a video game or innovate in the field.
    I've been getting the impression lately that SE's only innovations lately have been in visuals, if FFXIII and XIV are anything to go by. I haven't been too impressed by their recent attempts at gameplay, which you'd think would be important when you're trying to make games.

    Additionally, I don't see players pressuring on how to create a game so much as pressuring them to look at what their competitors are doing and trying their own implementations of features that are popular in other games.


    Anyways, Keftenk, are you taking submissions for suggestions? :P
    (0)

  10. #60
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Uhhh, sure lol.
    (0)

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