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  1. #1
    Player

    Join Date
    Aug 2012
    Posts
    2
    Quote Originally Posted by Blaize View Post
    I dunno whether to say Grats on being LUCKY or to say go and take a long walk off a short pier!

    Been doing Ifrit since forever, and same with Moogle, and this is at least 3days a week with just runs on these give or take a few depending on friends/luck of the draw pug's. And all I have to show is 3 Ifrit and 2 Moogle.

    Luck isnt a difficulty factor, its an annoyance. And yes this has been brought up many times, and yes for some insane reason its repeatedly ignored EVERY time.
    Quote Originally Posted by Addicted View Post
    Anecdotal evidence doesn't apply to everyone. I'm glad to hear you got most of your weapons already but the fact you've been playing for 3 months and already have most of your weapons just corroborates my point. You were lucky. People that have been playing for years might be unlucky and have 1 weapon to show compared to your 7.
    Just as Addicted said "Anecdotal evidence doesn't apply to everyone", you say im lucky, I would say you are just unlucky. Remember that I also said that the loot in this game is non-rewarding because you dont NEED it and almost everyone has the same stuff? So calling me lucky would be calling lucky most of the players.

    I still believe the drop rates are fine, everytime I run Ifrit/Moogle there usually is a weapon drop, its actually rare to see a run were noone in the group gets a single drop. And not only that, but you can do the same boss plenty of times per day. Compared to those bosses that have a 4 days re-spawn and with a 50% chance of dropping nothing (yep, talking about other games).

    This is kind of like when the game started, everyone complained about the experience being to low. SE unfortunately decided to listen to its capricious players and now I see too many people complaining about unable to find low level experience parties. The same will happen if the drop rates are increased, since no one will need the items anymore then there wont be any parties for it.

    My only suggestion for you is get a group of friends that are willing to go together on all dungeons, and I can assure you that your bad luck will end.
    (3)
    Ahora el pais ya esta en ruinas, sin embargo las montañas y los rios permanecen. Las plantas brillan con fulgor, pero las personas arrogantes se van antes de terminar con todo.

  2. #2
    Player
    Blaize's Avatar
    Join Date
    Mar 2012
    Posts
    156
    Character
    Blaize Kennedy
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Juancho View Post
    My only suggestion for you is get a group of friends that are willing to go together on all dungeons, and I can assure you that your bad luck will end.
    Been there, done that, didn't work, like the guy you quoted said:- Anecdotal.

    lol, don't get me wrong I understand what you are saying, however I just hate the fact I wont have a chance to finish a collection of what may possibly be the only chance to get these items (There's been talk for awhile about the weapons being unobtainable after 1.XX is over, and I'm sure I've seen it said in an interview myself but cuz I cant find it anymore to confirm it, I'll leave it as "Speculation").

    The only real issue I actually do have is when all is said and done so far for 2.0 all we have are promises, they are reluctant to discuss or show anything yet, whilst at the same time reluctant to fix/resolve the RNG Issue from 1.XX Content that will be different/removed in 2.0.
    They want us to have faith in them, yet give us nothing but carrots on a stick, in game and in regards to 2.0 Info....I'm seeing no changes in direction at all so far myself

    I guess I'm just bitter....I want my effing Moogle collection complete
    (0)

  3. #3
    Player
    Eclipse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    383
    Character
    Eclipse Haven
    World
    Hyperion
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Blaize View Post
    Been there, done that, didn't work, like the guy you quoted said:- Anecdotal.

    lol, don't get me wrong I understand what you are saying, however I just hate the fact I wont have a chance to finish a collection of what may possibly be the only chance to get these items (There's been talk for awhile about the weapons being unobtainable after 1.XX is over, and I'm sure I've seen it said in an interview myself but cuz I cant find it anymore to confirm it, I'll leave it as "Speculation").

    The only real issue I actually do have is when all is said and done so far for 2.0 all we have are promises, they are reluctant to discuss or show anything yet, whilst at the same time reluctant to fix/resolve the RNG Issue from 1.XX Content that will be different/removed in 2.0.
    They want us to have faith in them, yet give us nothing but carrots on a stick, in game and in regards to 2.0 Info....I'm seeing no changes in direction at all so far myself

    I guess I'm just bitter....I want my effing Moogle collection complete
    I am a collector as well and all this talk about the possibility of weapons being gone in 2.0 has given me anxiety. Hamlet has monopolized all of the shells time and resources instead of focusing on other things due to the horrendous seal drop rate and trying to figure out a fair and equal way to distribute those drops.

    I am saddened if these weapons are discontinued, at least for Garuda. I feel that we should still have some sort of opportunity to gain them back, allow us to start a quest to obtain the remaining weapons, like the Trials of Garuda, 1 stage of trials for however many weapons there are. Once you complete the sages you get your weapons. I don't want it to be easy but I would seriously love to be able to have something like this so that those who may be a bit behind do not have to stress out about losing out on these pieces.

    In the end I am waiting patiently for that list of discontinued items, so that either it will confirm my fears or relieve them. /waiting...
    (2)
    TMPST Est. 1.0
    Tempest Free Company of Hyperion

  4. #4
    Player
    Addicted's Avatar
    Join Date
    Apr 2012
    Posts
    133
    Character
    Richter Fact
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Juancho View Post
    My only suggestion for you is get a group of friends that are willing to go together on all dungeons, and I can assure you that your bad luck will end.
    I do such. Doing it with a group of friends or total strangers does not magically increase the drop rate. It's all fine you see drops every run. I do see drops too but they never land on me. And what is even more infuriating is seeing a new player get more weapons in 10 runs than you ever did in 100. I do not care if the drops rates are low. They could be 0.1% as far as I'm concerned. I just want a reliable way to work towards that goal. Having only the option of being lucky, especially when the damn weapons are missable come 2.0, is unacceptable. Is it a way to artificially increase play time? Most likely. But with 1.0 nearing its end, are such methods really needed now?

    Nevertheless, you should "cater" to the unlucky crowd. How fair is it that a portion can get weapons due to pure chance while the rest don't, due to no fault of their own? Either put everyone on equal grounds or allow the unlucky players as you put it another way to work towards them. I don't consider kupo nuts and inferno totems as such because, again, their drop chance is abysmally low.
    (3)