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  1. #1
    Player

    Join Date
    Aug 2012
    Posts
    2
    Welp! I feel the urge of giving my opinion on this matter. It is important to know and understand that not all players feel the same way as you guys do, and infact the drop rates are REALLY good if you compare to most MMORPG's were you need to farm for months to get 1 item that is only slightly better than what you can buy.

    But anyways, not going to talk about other games. However I do feel the drop rates here are way too good, more then it should be. And the reason for me to say this is because I have only been playing for 3 months and half, and have gotten almost all in this game. It feels like there is no reward in this game since there arent any items that you can get and show off since almost everyone on the server has them (even relics are seen very often now). And whats even worse, you dont need any of the end game content because you can do everything in this game with just AF and a regular level 50 weapon. To me this makes it like there is no reason for me to keep playing since there is so little left for me to do.

    Dont get me wrong, I dont like farming the same enemy for a whole month to just get 1 item. However I do think the difficulty on these enemies is way to easy which makes it really easy to obtain all items. To summarize my opinion on this is to keep the current drop rates, and increase the end game difficulty.
    (2)
    Ahora el pais ya esta en ruinas, sin embargo las montañas y los rios permanecen. Las plantas brillan con fulgor, pero las personas arrogantes se van antes de terminar con todo.

  2. #2
    Player
    Addicted's Avatar
    Join Date
    Apr 2012
    Posts
    133
    Character
    Richter Fact
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Juancho View Post
    Welp! I feel the urge of giving my opinion on this matter. It is important to know and understand that not all players feel the same way as you guys do, and infact the drop rates are REALLY good if you compare to most MMORPG's were you need to farm for months to get 1 item that is only slightly better than what you can buy.

    But anyways, not going to talk about other games. However I do feel the drop rates here are way too good, more then it should be. And the reason for me to say this is because I have only been playing for 3 months and half, and have gotten almost all in this game. It feels like there is no reward in this game since there arent any items that you can get and show off since almost everyone on the server has them (even relics are seen very often now). And whats even worse, you dont need any of the end game content because you can do everything in this game with just AF and a regular level 50 weapon. To me this makes it like there is no reason for me to keep playing since there is so little left for me to do.

    Dont get me wrong, I dont like farming the same enemy for a whole month to just get 1 item. However I do think the difficulty on these enemies is way to easy which makes it really easy to obtain all items. To summarize my opinion on this is to keep the current drop rates, and increase the end game difficulty.
    Anecdotal evidence doesn't apply to everyone. I'm glad to hear you got most of your weapons already but the fact you've been playing for 3 months and already have most of your weapons just corroborates my point. You were lucky. People that have been playing for years might be unlucky and have 1 weapon to show compared to your 7.
    (3)

  3. #3
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Juancho View Post
    Welp! I feel the urge of giving my opinion on this matter. It is important to know and understand that not all players feel the same way as you guys do, and infact the drop rates are REALLY good if you compare to most MMORPG's were you need to farm for months to get 1 item that is only slightly better than what you can buy.

    But anyways, not going to talk about other games. However I do feel the drop rates here are way too good, more then it should be. And the reason for me to say this is because I have only been playing for 3 months and half, and have gotten almost all in this game. It feels like there is no reward in this game since there arent any items that you can get and show off since almost everyone on the server has them (even relics are seen very often now). And whats even worse, you dont need any of the end game content because you can do everything in this game with just AF and a regular level 50 weapon. To me this makes it like there is no reason for me to keep playing since there is so little left for me to do.

    Dont get me wrong, I dont like farming the same enemy for a whole month to just get 1 item. However I do think the difficulty on these enemies is way to easy which makes it really easy to obtain all items. To summarize my opinion on this is to keep the current drop rates, and increase the end game difficulty.
    First off there is no endgame content is FFXIV, and thats due to the fact that the end level is not yet avaiable to level to yet. Now if you call ifrit, moogle and garuda endgame than theres a problem considering the fight is so short and that there is no meat to it. Even the dungons are a joke this is not end game and there wont be REAL endgame till the DEV's cap players at either 75 or 99.

    So you have everything in game so far? I highly doubt you have every piece of darklight gear. I have been farming that since it came out and have yet to get every piece of darklight. Now ifrit moogle and garuda isnt too hard to get 7/7 for a total of 21/21.
    (0)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    402
    Because of the community. Derp.
    Everybody here is to blame.

    What do you think comes with nearly non-existant re-entry timers?
    (3)

  5. #5
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    I don't see why it' so hard for them to implement a system similarly to Garuda. Make a totem or two drop 100% of the time, but increase the requirement. That way people aren't running Mog for the 406th time for their last weapon. And 350th time with only one weapon dropped.

    There really isn't an excuse for not implementing this in 1.22a or whatever, especially when it would give more people incentive to do Garuda, rather than <Ifrit Breeds, We Can Kill It.> <Do you need it?> being the only thing in shout for months and months.

    Quote Originally Posted by Madrox View Post
    Because of the community. Derp.
    Everybody here is to blame.

    What do you think comes with nearly non-existant re-entry timers?
    This is a piss poor excuse. Why should their be longer re-entry timers for fights that take 5-15 minutes when this game doesn't have nearly as much content as WoW, FFXI, etc?
    (2)

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    402
    Quote Originally Posted by Ruisu View Post
    I don't see why it' so hard for them to implement a system similarly to Garuda. Make a totem or two drop 100% of the time, but increase the requirement. That way people aren't running Mog for the 406th time for their last weapon. And 350th time with only one weapon dropped.

    There really isn't an excuse for not implementing this in 1.22a or whatever, especially when it would give more people incentive to do Garuda, rather than <Ifrit Breeds, We Can Kill It.> <Do you need it?> being the only thing in shout for months and months.



    This is a piss poor excuse. Why should their be longer re-entry timers for fights that take 5-15 minutes when this game doesn't have nearly as much content as WoW, FFXI, etc?
    You cant fight the truth.
    They dont want people to get the drops within a week. Your logic has failed.
    (2)

  7. #7
    Player
    Leo_Hart's Avatar
    Join Date
    Mar 2011
    Posts
    446
    Character
    Leo Hart
    World
    Masamune
    Main Class
    Arcanist Lv 60
    Ifrit Mog = Easy + Bad Drop Rate = PPl complaint drop rate
    Garuda = Hard + Good Drop Rate(at least u get 5% closer each win) = Ppl complaint too hard

    What u want?

    East + Good Drop Rate = go Skirmish
    (4)
    Last edited by Leo_Hart; 08-09-2012 at 07:47 PM.

  8. #8
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Leo_Hart View Post
    Ifrit Mog = Easy + Bad Drop Rate = PPl complaint drop rate
    Garuda = Hard + Good Drop Rate(at least u get 5% closer each win) = Ppl complaint too hard

    What u want?
    Easy + High Drop Rate:
    Beat Level 5 Dodo, get all equipment at once.


    The problem is we have diatmetrically opposed schools of thought on how the myriad of systems should be implemented.
    (3)

  9. #9
    Player
    Arximiro's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    132
    Character
    Arximiro Dragonheart
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    I totally agree with this. Totem and Nut should be 100% at least. The random drop of a weapon is fine and is a nice surprise for players from time to time. But doing 40+ runs and still not having enough nuts/totems to get a weapon like has happened to some people is just wrong.
    (6)

  10. #10
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Arximiro View Post
    I totally agree with this. Totem and Nut should be 100% at least. The random drop of a weapon is fine and is a nice surprise for players from time to time. But doing 40+ runs and still not having enough nuts/totems to get a weapon like has happened to some people is just wrong.

    well im not playing that much. especially on raids.. i just do it more for fun..

    about 20 moogle wins.. and no weapon or even a nut... just dark matter
    (2)

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