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  1. #1
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by BboiiShadow View Post
    Hate to bring it up, but people and Warcraft deal with it all the time. You really can not expect much especially from a game that is righting all their wrongs. At the very least a lot of people should be happy this game is bearable! LOL
    WoW is progression based, FFXIV is luck based.
    (2)

  2. #2
    Player
    Theplatter's Avatar
    Join Date
    Mar 2011
    Location
    This Many!!
    Posts
    311
    Character
    Mad Platter
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Ruisu View Post
    Funny, because I've been going at hamlet for about five hours a night for two entire months, and have yet to be done getting my seals just to start the relic quest. I've pretty much given up on that due to the drop rates being terrible.
    Lol, I've been keeping tabs on the hamlet seal drops over the past week and a half; and I'm sure this is purely coincidence, but:

    80% of the seals dropped to lalafells
    20% of the seals dropped to either hyur or miq'ote

    The one time a seal dropped to an elezen, he d/c'd... I've yet to do a hamlet run with a roegadyn but I can already assume they're screwed because they have no tails :x
    (4)
    Quote Originally Posted by Tanathya View Post
    As much as it might hurt you, and as much as someone else brings the balance issues up, FFXI had the jobs right. And, you know, this is a FF, and I don't see you guys complaining about people asking for WoW things. So please.

    Also, it's not like this dev team is being true to the roots of the jobs anyway.
    This game is not WoW; if you want WoW, go play WoW. If you get butthurt when people mention Final Fantasy XI, then shut up about WoW.

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    402
    Quote Originally Posted by Azurymber View Post
    bad planning and bad programming = foretelling the future of 2.0
    Sorry but this is ignorance at its finest.

    These drop rates are a prime example of giving the community what they want. They dont want people to be finished with primals in a matter of weeks, they want it to last. Obviously that is going to depend on the drop rates. If you are able to run over 10 primals a day that means you will get a very low drop rate.

    Sure, they could've done it a bit better, but it still wouldn't have been that big of a difference. You got what you all asked for and now everybody complains. Its no excuse, it is a fact. People who were against such low cooldowns long ago said that this was going to happen but you didn't listen.

    Why is this so hard to understand.
    (1)

  4. #4
    Player
    Ricky's Avatar
    Join Date
    Mar 2011
    Posts
    778
    Character
    Azran Hayat
    World
    Excalibur
    Main Class
    Marauder Lv 80
    The drop rates suck now because they are the carrot on a stick keeping a lot of people playing, if they suck in 2.0.. well that will continue to suck

    @OP:
    Vampire Plant makes Elixir! way better than Dark Matter
    (6)

  5. #5
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Ricky View Post
    The drop rates suck now because they are the carrot on a stick keeping a lot of people playing, if they suck in 2.0.. well that will continue to suck

    @OP:
    Vampire Plant makes Elixir! way better than Dark Matter
    or you can just kill imperials in mor dhona and get hundreds
    (5)
    Mew!

  6. #6
    Player
    prymortal's Avatar
    Join Date
    Jan 2012
    Location
    Ul'Dah
    Posts
    557
    Character
    Damien Ramirez
    World
    Shinryu
    Main Class
    Archer Lv 60
    Agreed, im suprised you make no comment on Damm near everything else needs a party of 8 & you only get 1 reward for a 30min/1hour thing with 8 of you, which means 8 hours (if you win everytime) so each player has a drop which is also ridiculous, if theres party content then there needs to be Party drops.
    1 or 2 isnt party drops its solo drops & theres a complete lack of solo in this game, but 4+ is party drops even if the stuff is complete crap its still better than anything we are getting/aren't getting
    & i doubt anyone conciders Dark matter a drop (with the exception of leves & hamlet where its kinda balanced) because you get that free gathering.

    Quote Originally Posted by Azurymber View Post
    bad planning and bad programming = foretelling the future of 2.0
    100% agreed, i like everything so far about 2.0 except what the team is currently showing us in 1.0
    (1)
    Last edited by prymortal; 08-09-2012 at 12:58 PM.

  7. #7
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by prymortal View Post
    Agreed, im suprised you make no comment on Damm near everything else needs a party of 8 & you only get 1 reward for a 30min/1hour thing with 8 of you, which means 8 hours (if you win everytime) so each player has a drop which is also ridiculous, if theres party content then there needs to be Party drops.
    1 or 2 isnt party drops its solo drops & theres a complete lack of solo in this game, but 4+ is party drops even if the stuff is complete crap its still better than anything we are getting/aren't getting
    & i doubt anyone conciders Dark matter a drop (with the exception of leves & hamlet where its kinda balanced) because you get that free gathering.


    100% agreed, i like everything so far about 2.0 except what the team is currently showing us in 1.0
    what are you even talking about? you have a chance of 8 weapons and tokens dropping in primals (except Garuda which is 8 weapons and guaranteed 2 tokens per run) And then for dungeons you have a chance for a lot more items to drop.
    (0)

  8. #8
    Player
    Forerunner's Avatar
    Join Date
    Jun 2011
    Location
    Reach
    Posts
    536
    Character
    Danny Leonhart
    World
    Zodiark
    Main Class
    Thaumaturge Lv 100
    I'd settle for worse drop rates if I could get to win #10+ @ Garuda.
    (1)

  9. #9
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Ifrit and Moogle weapons aren't even that good anymore anyway. Grand Company Sergeant and Lieutenant weapons as well as the Giantsgall weapons are comparable or faaaar better and you don't have to put up with the drop rates.
    (4)

  10. #10
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quote Originally Posted by Estellios View Post
    Ifrit and Moogle weapons aren't even that good anymore anyway. Grand Company Sergeant and Lieutenant weapons as well as the Giantsgall weapons are comparable or faaaar better and you don't have to put up with the drop rates.
    I wanted one of each (Ifrit, Moogle, Garuda, ...) as a memento of 1.0 since they won't be available in ARR. However, as the drops suck that much, I'll consider myself lucky if I can get even one while playing casually. ;_;

    Stupidly terrible drop rates need to be obliterated with the crash of Dalamud. Please Yoshi-P!
    (3)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

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