Quote Originally Posted by Isaaru View Post
The way the stat formulas work now is that the closer to stat caps you get, your damage output increases at an increasing rate. The mod said in 2.0 stat will be 1:1 meaning that people who are at cap won't have such a massive damage output in comparison to those who aren't near stat cap. Instead, no matter how close to cap you are you will get the same boost for the a given amount of stats.
I'm...not understanding this.

Okay, assuming that STR for a WAR caps at 400 STR between native STR and STR gained from gear, you're telling me a warrior that has 350 STR and a WAR at 400 STR will have close to the same amount to the same damage output. Am I interpreting your comment correctly here?