Quote Originally Posted by Dargoth_Draconia View Post
FFXIV's failure wasn't because they tried new things, it failed because the game launched in a pre-alpha state and the game engine was pure garbage. The game didn't have any end game content, hell it didn't have any game content other than a few missions and leveling up.

They are pulling some "inspiration" from other games to attract more players but that is the extent of it. The idea of people stop asking them to make the game into FFXI or more like it while FFXI is still around is asinine. How about be be creative and come up with new ideas or even new interpretations of those said features from other games. I am not hurting because I see plenty of new things on the horizon for 2.0 and I am excited for it.

You are right about it not having any problems with distinguishing itself from FFXI but I add a correction of any other games out there as well. You shouldn't fear it being anything like WoW because of one or two similar features, the game play is still way different no matter how you look at it, so how can you in any sense even see WoW in FFXIV? Only feature I have read at all that really reminds me of WoW and other games that use it is the dungeon finder/content finder. Feel free to tell me what else you feel will be like WoW if there is anything at all. I would say this game has a 0% chance to become anything like WoW.
The game felt like an Alpha because it introduced all these awful new ideas that were never fully fleshed out. It was like they were trying new things just to be new and people hated them across the board. People didn't quit because the game crashed a few times and the servers were a little laggy, they quit because it just flat out wasn't fun to play; because the gameplay systems that were in place were failures.

The game has improved because Yoshida (& co) have looked around at what everyone else did right and he's scoop out a lot of the those "unique" systems that didn't work. Looking forward to 2.0, he's going to continue to do just that. What is being taken from WOW? Pretty much everything that has been hyped so far. The questing system, the new UI, content finder, heavy reliance on crowd control, free companies, easy/hard modes for raids. The only exceptions I can think of are the changes to crafting and summons.

I'm not saying there is anything wrong with it either. I don't want it to become too much like WOW, but I have no problem with the team taking good ideas from other places. Refinement is, generally, what leads to fantastic games. It's rare that wee see truely innovative games that are nothing more than great potential. FFXI and WOW both took the Everquest formula and made it better. I fully support FFXIV looking back at its elders and doing the same.