Quote Originally Posted by Jynx View Post
Did you totally notice all the "Job-specific" weapons are still the same thing as the class?

Marauder: Axe
Warrior:...Axe

Archer: Bow
Bard: Bow(with added harp)

Lancer: Lance
Dragoon: Lance....

I don't see the point your trying to make here. The jobs are still linked to their class gear and weapon wise. If they were to make something like Ninja (From archer!) and wanted to add a entirely new weapon then it would make Ninja have a massively small arsenal to pick from where as the other jobs can all use their respective class weapons.

Class and Job system is redundant in my opinion, game would be far better off without having this lame "Middle ground" for people who want to do everything. Jesus we had Jobs in XI that were good at that! we didn't need to compromise every other job...
Yes, the weapons are in fact still in the same 'class' but nothing technical prevents them from doing what I said. Hell it could end up with unique settings wherein a job has two weapon types that work entirely different and thus dictate two entirely different builds because of the particularities of the weapon types!

You really should be working less on saying that you want this system, that is the very basis of this game, gone and more on how it could be improved to be more of your liking