Quote Originally Posted by Valence View Post
Heals and other mechanics other than DDR being needed is actually good.
What content in OC does this actually refer to? Every encounter, at least outside of Forked Tower, that I can think of falls into the now-standard mold: moving away from the bad, and healing after unavoidable AoEs.

Quote Originally Posted by Azurarok View Post
You'd think that's what phantom jobs should be for, letting you cross role boundaries with different ones.
Each phantom job is the core essence of the job (or someone's idea of it, anyway), not some generic collection buttons from a role.

People keep asking for flavor, but when finally presented with it, I guess no one actually wants it, because flavor means having strengths and weaknesses, things that only you can do and things where you're reliant on others to fill the gap.