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  1. #10
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,522
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mawlzy View Post
    I died three times before seeing the tankbuster. That's why I tabbed out to look at a guide and discovered this business with the interruptible spell.

    If I somehow missed the tankbuster marker (which seems implausible even for me), then I guess on those first three deaths it was the tankbuster that got me? I guess it's conceivable the visual vomit is so bad that this is what happened, but the account I gave was an honest attempt to describe my experience.

    Why you'd go all that trouble to allegedly demonstrate that I died 10 seconds earlier than is "possible" I have absolutely no idea. Dead is dead.
    The point was that misrepresenting when and how you died helps noone, not even yourself. What I will say however, is, are the mechanics hard because of your slow reaction times, or, are they hard just because you don't do enough PvE content, so you aren't practiced in it? You admitted yourself, you have done <20 dungeons in a year and mainly focus on PvP, which is a different environment altogether. If you were to get yourself more accustomed to PvE combat, would that help at all? I mean, the reason I posted the last clip was specifically to show the fight with no commentary, no slow downs, nothing, just pure gameplay so you know how quickly things happen. Trust me, when I watched guides on EX/Savage fights back in the day, and the videos are constantly stopping to explain mechanics, it can be hard to tell how quickly things come out and it is only when I experience the fight for myself that I understand the timeline and flow of the fight.

    I also remember back to the time of SB release and the trouble people had on Shinryu. the dev team refused to make it easier and guess what, people got better at the fight over time. No reason why the same cannot be said here, as long as you are willing to put in the effort.

    Quote Originally Posted by miraidensetsu View Post
    The quick reaction thing is really frustrating if you aren't the servers neighbor. Maybe this game can be easy as hell with less than 50ms ping, but if anyone tries to play at 200ms ping, they will see how challenging a dungeon can become.
    I come from a time when the game had an inbuilt 300ms ping and even in those conditions, I still managed (only once) to land 99% of positionals and dodge every avoidable AoE on Monk. Good times.
    (3)
    Last edited by Mikey_R; 08-10-2025 at 05:16 AM.