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  1. #321
    Player
    Ser_Arven's Avatar
    Join Date
    Aug 2025
    Posts
    20
    Character
    Tichus Ashwren
    World
    Jenova
    Main Class
    Rogue Lv 100
    Quote Originally Posted by Ankhira View Post
    FFXIV is a game that caters to a wide range of players where some chase ultimates, others chase glamour, and many just want to experience the story. Calling a dungeon “bottom of the barrel” or accusing people of having a “victim complex” is exactly the kind of gatekeeping that pushes players away from MMOs. And for the record, I did the dungeon just fine. I’m speaking up because others in the thread are being shut down for asking for reasonable options.

    Accessibility isn’t about removing challenge its about offering help. Trusts already exist to help people play solo or at their own pace. Adding a limited raise mechanic wouldn’t break the game, nor would it affect you in the slightest. It would simply make the experience more forgiving for those who need it. There are plenty of stakes for you to enjoy regardless of whether SE adds more to Trusts or not.

    Also, saying FFXIV “isn’t a visual novel” is objectively false. The game literally locks you out of content unless you’ve read through hours of dialogue. Entire patches consist of walking between NPCs to hear their thoughts. The MSQ is a visual novel with combat intermissions. Pretending otherwise is just denial.

    No one’s twisting your words. I’m pointing out that your argument equates skill with worth, and that’s not how inclusive communities thrive. FFXIV is one of the most story-driven MMOs out there, with entire systems designed for casual and solo players. If you think that undermines its integrity, maybe you’re playing the wrong game.
    No you are twisting my words. The game caters to a wide variety of people but normal dungeons is literally the easiest content and content shouldn't be made easier because some hypothetical people you made up might struggle.

    The game is not a visual novel dispite your delusions. Yes it has a lot of story and dialogue but the bread and butter of any mmo is multilayer gameplay and the game play does not need to cater to people who don't want to try to improve on content that is 3 days old.

    You die and try again there shouldn't be an easy mode so people don't have to learn.
    (8)

  2. #322
    Player
    Ankhira's Avatar
    Join Date
    Mar 2025
    Posts
    52
    Character
    Ankhira Autumnsong
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Ser_Arven View Post
    No you are twisting my words. The game caters to a wide variety of people but normal dungeons is literally the easiest content and content shouldn't be made easier because some hypothetical people you made up might struggle.

    The game is not a visual novel dispite your delusions. Yes it has a lot of story and dialogue but the bread and butter of any mmo is multilayer gameplay and the game play does not need to cater to people who don't want to try to improve on content that is 3 days old.

    You die and try again there shouldn't be an easy mode so people don't have to learn.
    You keep insisting I’m twisting your words, but I’m quoting them directly and responding to the logic behind them. You said content shouldn’t be made easier for “hypothetical people,” but those people aren’t hypothetical lol they’re real players in this thread and across the community who’ve expressed struggles with reflex-based mechanics, accessibility barriers, or simply wanting to enjoy the story without punishment.

    Calling the game “not a visual novel” while admitting it has “a lot of story and dialogue” is just playing with words to avoid admitting what the game actually is. FFXIV is a visual novel for many players. The MSQ is mandatory. You can’t skip it. You literally have to read through hours of dialogue to progress. That’s not a delusion it’s the design of the game.

    And saying “normal dungeons are the easiest content” doesn’t mean they’re easy for everyone. They’re easy for you. In the same vein, they can be hard for others. That’s the whole point of accessibility—not to remove challenge, but to offer options for different kinds of players. You don’t lose anything if someone else has a safety net. You still get your challenge, your stakes, your gameplay.

    If you believe MMOs should only cater to people who “want to improve,” then you’re advocating for exclusion. That’s not a community its gate keeping. And frankly, you’re the one who seems to be struggling with the idea that a game can be both challenging and inclusive. If people want to do hard content, sure they’ll need to improve. But we’re talking about players who may only play this game for the story. And they’re just as valid as anyone.
    (11)
    Be kind, always! ^-^

  3. #323
    Player
    PharisHanasaki's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    563
    Character
    Sodapop Jam
    World
    Jenova
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Ankhira View Post
    FFXIV is a visual novel for many players .
    No, you mean players care about the story more than the rest of the content.
    FFXIV is not a visual novel, which is a game genre.
    The game genre is a RPG/jRPG first and foremost.
    I had to grind, level and gear my characters to be able to process through the story of all of the current main and side games.

    People are trying to make the game fit their wants and needs, not playing the game for what the game offers.
    I, for example, LOVE horror games and stories, I love mystery, thrill, the adrenaline. But, over the years I've realized I don't
    enjoy the mutilation and gore fest that this genre has become. So what do I do? I watch a play through, sometimes with no commentary to avoid the yapping.
    This way I can either close my eyes, or skip the gore-ish parts.
    I do not go on thriller/horror games forums to complain about how much gore there is and that how that makes it unplayable to me.
    Either I play the game, or I don't and move on. I do not try to morph another genre into one that suits my playstyle which is exactly what's happening here.
    "I only care about the story, so make the rest easier or just remove altogether for the people who don't care". I mean, you can just watch someone else play it
    if you absolutely cannot get past the content with the tools provided to you in game. If enough people stops playing, they will for sure address it, but this is not
    really a difficulty problem, is people playing the wrong genre or not caring for certain type content at all.
    (14)

  4. #324
    Player
    JadeCurtiss's Avatar
    Join Date
    Jul 2024
    Posts
    79
    Character
    Naoto Seijima
    World
    Famfrit
    Main Class
    Paladin Lv 100
    Quote Originally Posted by PharisHanasaki View Post
    No, you mean players care about the story more than the rest of the content.
    FFXIV is not a visual novel, which is a game genre.
    The game genre is a RPG/jRPG first and foremost.
    I had to grind, level and gear my characters to be able to process through the story of all of the current main and side games.

    People are trying to make the game fit their wants and needs, not playing the game for what the game offers.
    I, for example, LOVE horror games and stories, I love mystery, thrill, the adrenaline. But, over the years I've realized I don't
    enjoy the mutilation and gore fest that this genre has become. So what do I do? I watch a play through, sometimes with no commentary to avoid the yapping.
    This way I can either close my eyes, or skip the gore-ish parts.
    I do not go on thriller/horror games forums to complain about how much gore there is and that how that makes it unplayable to me.
    Either I play the game, or I don't and move on. I do not try to morph another genre into one that suits my playstyle which is exactly what's happening here.
    "I only care about the story, so make the rest easier or just remove altogether for the people who don't care". I mean, you can just watch someone else play it
    if you absolutely cannot get past the content with the tools provided to you in game. If enough people stops playing, they will for sure address it, but this is not
    really a difficulty problem, is people playing the wrong genre or not caring for certain type content at all.
    It often comes back to "If you are only here for the story why are you playing?"
    (1)

  5. #325
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,148
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Here's the thing about the comparison to driving: being possessed of the twitchy reflexes necessary to safely drive a vehicle is simply the wrong kind of difficulty in this game.

    It has nothing to do with the core responsibilities of being a tank. Or a healer. Or a DPS.

    The game can do better. And slowing mechanics down a smidge isn't going to ruin things.
    (7)

  6. #326
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    706
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Larkeicus767 View Post
    You know what, I'll bite, if only to shut that trap of yours for long enough.
    They've been shilling for Blizzard and are generally hateful. Ever since I've been in the forums they come and rant about how the game is dying and how we should all go play World of Warcraft.

    Quote Originally Posted by Mawlzy View Post
    Lol! Whatever you say, butch. 10 more days.
    Making lots of friends on your way out, lol.
    (8)

  7. #327
    Player
    BunnyBois's Avatar
    Join Date
    Apr 2020
    Posts
    12
    Character
    Fiske Grimsson
    World
    Coeurl
    Main Class
    Fisher Lv 100
    Quote Originally Posted by PorxiesRCute View Post
    I can understand that some people have slow reflexes and bad vision, but the complaints about the attack telegraphs being too slow... Please, please tell me, that at level 100 in patch 7.3, you have figured out that there's more to telegraphing than the orange glow on the ground?
    This really encapsulates what I think is the problem for people who complain about the mechanics coming out to fast. Like did you not see the giant spike balls on chains that drop down and hang over your head for a good 10 seconds? It's not hard to guess what they're gonna do.
    (3)

  8. #328
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Volgia View Post
    Making lots of friends on your way out, lol.
    Being disliked by certain people is a badge of honor.
    (2)

  9. #329
    Player
    FlorineC's Avatar
    Join Date
    Aug 2015
    Posts
    47
    Character
    Florine Chattelfort
    World
    Excalibur
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Aidorouge View Post
    My first-time experience with Ivalice flies in the face of all of that. I got kicked for failing mechanics too much, I got kicked for dying too much, I even got kicked over cutscenes. People DO in fact care even in normal mode content, and they don't seem to be afraid to vocalize it either, consequences be damned.

    At best one could argue I shouldn't have been trying to do the raids for the first time during a mogtome event where people are expecting to do quick and flawless runs, but that just goes to show how many players in this game only care about rushing down content and have no qualms whatsoever with leaving other people in the dust, mocking and punishing them as they run by. Or how it's really REALLY damn hard for people to keep claiming this game has a "nice and friendly community" when I've encountered more toxicity in the last year across the forums, social media, and even in-game then I ever did prior to Dawntrail.
    I'm really sorry to hear that. I'll say I personally don't think that's indicative of the community as a whole, and there's no reason you should be kicked for bad play unless you were actively wiping the group repeatedly to the point where they can't clear, which is pretty hard to do as one person in a 24-man alliance raid. Whether or not you're willing to get back on the horse and try again is up to you, but I don't believe that experience is common, which I say not to dismiss it but to say that I think it's unlikely to happen again with any frequency.
    (0)

  10. 08-09-2025 08:38 AM

  11. #330
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    667
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    I have to say, much to my shame, I pretty much kissed the floor straight up by trying to dash out. Despite the boss telling you cannot leave (who was listening anyway), and Barbie being one of my fave fights. I should have known better, but did I? Hell no! I was laughing so hard.

    I think it's good to get humbled once in a while..lol.

    I personally think it's a step in the right direction, however if anyone struggles, send me a PM ingame (if you are on EU ) and I can help.
    (5)

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