Quote Originally Posted by Volgia View Post
TBH I prefer Chaotic rewards to be behind difficulty content because it makes them feel valuable. But I do agree that the implementation of Chaotic was just bad. Organizing a large group of players for a single fight is just gonna have trouble down the line but I'm pretty sure you'll be able to circumvent that in future expansions.

When they were talking about Chaotic I thought they were gonna make a hard version of the whole Crystal Tower but was disappointed it was just one encounter.
Chaotic was a good idea but poorly executed, and I stand by that.