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  1. #191
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    674
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Quote Originally Posted by Volgia View Post
    Ok, currently as a casual you can farm gear by:

    Capping Mathematics Tomestone for 750 gear.
    Useless, takes too long. I need two jobs fully geared after two weeks of the latest EX coming out. By start week 3. By that time if I'm still pronging EX, and I am, I need to be able to jump in the first PF I see. I need two jobs for that.

    Quote Originally Posted by Volgia View Post
    Farming OC Silver for 745 gear (Upgradeable to make FT easier as well)
    Useless, OC needs to come out before the latest Ex in that case, so I can have be fully geared in 2 jobs for start week 3 Ex.
    (remember if I'm not doing ex when it comes out, I'm left with 'nothing' do. I'm not doing normal, I already got my week's drops on Tuesday.)

    Quote Originally Posted by Volgia View Post
    Weekly Tokens on Normal Raids for 740 gear (if you don't wanna craft)
    and Crafted for 740 gear.
    Useless, if it cant get me geared in full 2 jobs in time for start week 3 of the Ex. NORMAL DROP GATING, IS THE GATE THAT REALLY MAKES NO SENSE IF YOU WANT PEOPLE TO GO FROM NORMAL > EX > SAVAGE . Just give them a low drop rate totem mount, with the same gating, and they will... still... come

    Quote Originally Posted by Volgia View Post
    Next Patch you will be able to:

    Use weekly coins to upgrade the Tomestone Gear to 760.
    Upgrade your Crafted gear to 750.
    Get Weekly Alliance Raid gear that's 750, and go to your next step of the Relic which will make a 755 weapon (I think?)
    Too late. What is this useful for with regard to Ex4? Its irrelevant. I got bored of logging in an not finding a PF. end of Ex week 2. I got bored of putting up my own PFs back in Cloud of darkness, and with the last party that didn't like the way I tried to discuss and communicate when we kept wiping. It was again, only about minute 10. Ridiculous.

    Quote Originally Posted by Volgia View Post
    ...
    The rest I just straight up didn't understand.

    I think CB3 does believe in "if you are bored, try harder content".
    In which case just 'what' is the justification for gating anything until its time to go from Savage to Ultimate?!
    Let people gear for min ilvl Ex as fast as they like, unlocked by clearing normal. (no crafting, no gil farming)
    Let people gear for min ilvl Savage as fast as they like, unlocked by clearing Ex once. (no crafting, no gil farming)
    You might actually get me materia farming if you added some penta to non crafted gear.
    Have craffting to 'accelerate' 'upgrade' to Ex BiS, and 'accelerate' 'upgrade' to Savage BiS, for those Week1/0 savage racers.
    Have crafting as an option for me to upgrade to Ex BiS, or Savage Bis.
    But don't expect me to stay subbed without interruption doing nothing but roul content in order to be ready for patch release. I'm not.
    Hey... give me latest tomes for 'progging' Ex without a clear. That might work.

    But Why? why? why? why? gate gear at all, when thee is other content people can move onto 'if' "just do harder content" is the argument.
    (I don't think that is the argument, and so the community especially needs to drop it too.)
    (1)
    Last edited by Gurgeh; 06-22-2025 at 09:21 PM.

  2. #192
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,598
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Uh there are a few problems with gearing on a casual level tbh...

    Firstly, it's a bit redundant to have normal mode gear and crafted gear be of equivalent item level, especially with how accessible crafting is vs the fact that normal mode gear is weekly gated. IMO, this gear needs to be equivalent to non-augmented tomestone.

    For the state I am in, normal mode raid gear is invalidated the second it releases so there is literally 0 need for me to run it beyond doing it once for story, and with how accessible crafting is, this isn't exactly an anomalous situation.

    Same thing with alliance raid gear being equivalent to augmented crafting, especially when the alliance raid gear is on a weekly lockout. This gear IMO should be equivalent to raid gear. Running alliance raids is also literally dead on arrival when augmented crafted has literally no weekly lockout on it. Simply doing as few hunt trains for a couple of days and there you have it, full augmented crafted.

    Back in the day this may have been fine, but crafted as it is, is basically just your daily roulette Gil.
    (1)

  3. #193
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,345
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    oh look its that game. the one that lets you play every job on the same character... if only you could equip them fast enough to actually use them.

    i think a-raid-gear should have the same ilvl as raid gear. its catch up content after all. and im not sure why raiders would even care at that point.

    i do use normal raid gear though since i dont use crafted gear. i use it for savage too but not week one though.

    and normal trials are pretty pointless once you did them for the story... they could use some additions
    (0)

  4. #194
    Player
    SaltyDaddy's Avatar
    Join Date
    May 2022
    Posts
    198
    Character
    Salty Daddy
    World
    Ragnarok
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Asari5 View Post
    oh look its that game. the one that lets you play every job on the same character... if only you could equip them fast enough to actually use them.

    i think a-raid-gear should have the same ilvl as raid gear. its catch up content after all. and im not sure why raiders would even care at that point.

    i do use normal raid gear though since i dont use crafted gear. i use it for savage too but not week one though.

    and normal trials are pretty pointless once you did them for the story... they could use some additions
    Trust me. Everybody is for alliance raid gear to be on the savage ilvl. It gives non raiders another gear upgrade to farm + raiders have substat alternative gear to optimize. Both sides win.
    (0)
    Quote Originally Posted by Tint View Post
    I would suggest to just use the free login campaigns for doing MSQ. No point in paying at all.

  5. #195
    Player
    Alahard's Avatar
    Join Date
    Jun 2024
    Posts
    52
    Character
    Alahard Highwind
    World
    Exodus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Asari5 View Post
    oh look its that game. the one that lets you play every job on the same character... if only you could equip them fast enough to actually use them.

    i think a-raid-gear should have the same ilvl as raid gear. its catch up content after all. and im not sure why raiders would even care at that point.

    i do use normal raid gear though since i dont use crafted gear. i use it for savage too but not week one though.

    and normal trials are pretty pointless once you did them for the story... they could use some additions
    None of us in the raiding space cares that casuals get gear.

    Infact we prefer it because it means you don't have to lvi multiple characters if you want to flex multiple roles in a tier.


    Honestly, outside of the weapon token, why is normal mode raid gear even weekly locked? It's the same Il as crafted, I'd get it if it was higher but come on. And it's not like crafted gear is this magical hard to obtain set either.

    Make the normal gear the same il as low tome gear at least. Add a low level version of the ex weapon as a rare drop in the normal mode ( with it's own totem, but make it a general currency across all ex's so you can play any of them and not have 10 different normal mode totems).

    Then drop some form of bridging content earlier. If it is supposed to be chaotic, don't drop it in 2 months before end of tier, drop it on patch. Same if the choice is criterion or some other content. I don't care, just make it relevant for a reasonable amount of time, and add some additional gearing source earlier with a special reward that isn't in savage already.

    If the game gives me 5 roles to gear on one character, It should at least let me horizontally gear before any reasonable person would get bored of the content.
    (5)

  6. #196
    Player
    Enjuden's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    364
    Character
    Enju Abbagliato
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Mawlzy View Post
    Given the LL noted explicitly that we didn't get a normal version of FT because SQEX didn't have the resources, I think many players will be irritated if a chaotic is released before 8.0.

    Incidentally, has the reputation of CAR been rehabilitated? On release, it was the raiders complaining bitterly about its design.
    Not sure what reputation it is that you're talking about. The raid in general is well received by raiders, it's just that it was released too late for what should be horizontal gear progression. It's not that the content is bad, it was just dead on arrival outside of the hair and mounts. Difficulty was negligible, most that do raid regularly clear the thing within about 4-6 hours of prog.

    There really is no excuse for a 5 month content drought when every other mmo on the planet releases content for everybody all at once where we get half of it per cycle. Battle content good, reward badly timed is the TL;DR
    (2)

  7. #197
    Player
    YovelaLindswood's Avatar
    Join Date
    Jun 2024
    Posts
    152
    Character
    Yovela Lindswood
    World
    Lamia
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Asari5 View Post
    oh look its that game. the one that lets you play every job on the same character... if only you could equip them fast enough to actually use them.

    i think a-raid-gear should have the same ilvl as raid gear. its catch up content after all. and im not sure why raiders would even care at that point.

    i do use normal raid gear though since i dont use crafted gear. i use it for savage too but not week one though.

    and normal trials are pretty pointless once you did them for the story... they could use some additions
    Honestly the only reasons to even run raids after getting your gear is parsing or getting the cosmetics for alt jobs. Problem is when people need on literally everything because of the awful gear grind. Ally raid gear needs to be same ilv as bis and the raid tier needs to be unlocked when it comes out too. The only people who will be upset about it are the ones who need ilv to carry their parses. Nobody else cares.
    (0)
    #FFXIVHEALERSTRIKE

  8. #198
    Player
    YovelaLindswood's Avatar
    Join Date
    Jun 2024
    Posts
    152
    Character
    Yovela Lindswood
    World
    Lamia
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Alahard View Post
    None of us in the raiding space cares that casuals get gear.

    Infact we prefer it because it means you don't have to lvi multiple characters if you want to flex multiple roles in a tier.


    Honestly, outside of the weapon token, why is normal mode raid gear even weekly locked? It's the same Il as crafted, I'd get it if it was higher but come on. And it's not like crafted gear is this magical hard to obtain set either.
    Crafted gear is better than nraid gear since you can penta meld it. I have absolutely no idea why nraid gear is weekly locked either. It makes no sense.
    (0)
    #FFXIVHEALERSTRIKE

  9. #199
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    706
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Gurgeh View Post
    Snip
    Sorry but why are you talking about Savage or Extremes? I was talking about gearing yourself as a casual who did no hard content at all. You can get all the gear you need to clear casual content by the methods I said.

    If you wanna do EX4, you don't really need that much gear. You need the old tomestone gear and weapon to get to ilvl730. Getting a tome piece, some crafted gear, and some normal raid gear is enough to do EX4. You absolutely do not need 2 jobs all geared up to do an extreme.
    (2)

  10. #200
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,345
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    oh sry. i didnt mean to say all raider care or are even upset if a-raid gear would be the same ilvl as savage gear.
    i meant 'why would they be' because it often sounds as if they are. (not from raiders themselves but when that point comes up in discussions)
    (0)
    without fun jobs none of the content is fun

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