That’s what I mean actually.
Alternative ways to get gear for attempting things.
A weekly locked normal mode could give gear on par with crafted ones (or even slightly below tomestone gear).
It would give you an option to gear casually up for a savage for example (if you aren’t interested in doing it right out of the gate) or if the weekly lockout isnt as strict even for an ex.
Those who want to do the other content week 1 can still uses crafted gear (it wouldn’t be invalidated).
Even if that gear was just augmented tomestone gear but with different stats and you had the ability to farm currency to augment it later with the a raid like we have now, you could have the same ilvl but with different stats.
Or give the normal mode trials a farmable currency that can be used to augment dungeon gear to be on par with crafted one for an alternative if more time consuming way to get ready for savage.
If that is out of t he question you could also just give out normal dungeon gear that has different dye-tables or makes it possible to dye it in the first place.
That’s what I mean. I just don’t really know how to describe it better tbh.



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