Quote Originally Posted by Kohashi View Post
While the tier is more complex than the previous tier was, they introduced Damage Down as a form of punishment instead of Body checks. (also valid in FRU)
While you can continue the fight and practice, you will simply not brute force the clear if enough people collect those.

Don't stand in bad can be said for every single MMO under the sun that currently exists or will come into existence. What are you even asking for at this point?

As for creative ways to beat the boss? Like how? Provide feasible examples? I also dream that one day I will be able to pull my frying pan in savage and beat the boss to death with that. But let's be a bit serious..lol

The reason why you don't know the mechanic beforehand is to allow you to discover and to give you an incentive to discover and master/ overcome the hurdle. Why is it cheap?
I think I gave good mechanik examoles without typin an entire boss fight scrip which would take more words then the forums allow in a post.

I also do not claim that a total removal of damage zones needs to happen but an over reliance of them brought us to a point were people make fun of it beeing Dance Dance Revolution and the only way the devs seem to know to make that more difficult is making is more hectic.

In terms of bad mechaniks. In a good design you get to expirience the mechanik first in a weaker stat revealing the tells of it so when it later comes in full force you have a chance to avoid it.
And FF14 indeed do's this every now and then.

But then we have mechaniks like Containment Bay Z1T9 zuvran.
The player gets markt with an element either fire or ice and points apear of sayed elements. Nothing in this fight indicate if you have to stack with the same element or the oposide to negate it.
And if more then 1 player messes the mechanik up the raidwide damage often floors everyone but the tanks.