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  1. #141
    Player
    Kohashi's Avatar
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    Jun 2024
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    671
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by TheInsomniac13 View Post
    When Bosshealth feels like a timer and mechsniks play of a script like clockwork then dodging thems becomes coreographed. There are no inportant decisions or tactics follow the steps and push you rotation buttons. Which at this poit have become so waterd down a macro could do them.

    I think there also is a big misunderstanding. I talk about the overall design of the gsme while I feel your viewpoint is soli on High tire raids.
    And I cannot judge the design of these because I do not care for them.

    I care for the rest of the game. And by own admitens of the developer the current game design phylosophy is to make the design of high tire raids easyer.
    They wash down 99% of the game to "improve" 1% if it and many players do not even engage with this %

    I for one cleared all ARR Extreams via Partyfinder
    And most of Heavensward
    And the first Coils of Bahamut level synced.

    And quite frankly I couldent stand them and hate to see design choices be made affecting the entire game even old content to make it "easy" designing a think most don't even want to engage with.

    In order to demand money something has to be first worth your time and quite frankly... FF 14 has hit the point were it is worth neither.
    Every single game has that. Take TERA, for example, or Blade and Soul. Bosses do the same attack sequence based on HP, while in FF14, they are on a timeline. Ultimately, it's still the same choreography that you need to learn because it has the same triggers. Boss is 90%-> it does X, Y, Z.. you stand A, B, C.

    Also, last I checked, we are in " People don’t realize how easy it is to get into raiding in this game" so of course I talk about high-end content. It's the main subject of the topic.

    As for watering down trash content is for people to do it casually and without much stress, as they don't enjoy doing anything challenging. If the person wanted something more challenging, they would engage with that type of content. So, ultimately, you sit in the forums and you complain about content you don't enjoy to begin with. So what is your point?

    PS: for the love of god, please use Google Translate, your posts are almost illegible and full of mistakes. I am not a native English speaker myself, but by the gods, it's so hard to understand what you type.
    (2)

  2. #142
    Player
    TheInsomniac13's Avatar
    Join Date
    Mar 2025
    Posts
    91
    Character
    Fufuka Fuka
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kohashi View Post
    Every single game has that. Take TERA, for example, or Blade and Soul. Bosses do the same attack sequence based on HP, while in FF14, they are on a timeline. Ultimately, it's still the same choreography that you need to learn because it has the same triggers. Boss is 90%-> it does X, Y, Z.. you stand A, B, C.

    Also, last I checked, we are in " People don’t realize how easy it is to get into raiding in this game" so of course I talk about high-end content. It's the main subject of the topic.

    As for watering down trash content is for people to do it casually and without much stress, as they don't enjoy doing anything challenging. If the person wanted something more challenging, they would engage with that type of content. So, ultimately, you sit in the forums and you complain about content you don't enjoy to begin with. So what is your point?

    PS: for the love of god, please use Google Translate, your posts are almost illegible and full of mistakes. I am not a native English speaker myself, but by the gods, it's so hard to understand what you type.
    The qualety of my writing varries depending if I have to do it on mobile or the rare ocasions I get time to sit down on my PC.

    Tha water down trash content as you name it is sadly the main think that gets presented to potential players, so if it is trash why do the devs not simply remove it? Make the game great by deleting everything but the good part which in your eyes seems to be raiding.

    Raiding in 14 is a misserable expirience for all I have learned about it.
    From outside view its a thightly choreographed performance tha needs something like pharse or however its called that keeps track of you raif performances or people will just simply not want you in there groupe.
    And then suddenly the Raiders wonder why there are less and less of them. But don't anyone dare tell them there sacred cow do's not impress us.

    I will never forget a certin tank in Amdapor Keep. First wall to wall pull there is quite hard. He braging about beeing an Ultimate clearer, but the second he had to deal woth an undergeared first time healer he could not do it.
    Failed the pull 3 time because his bird brain could not register to divert from his script an pull for the situation reasonable because he is the Ultimate clearer he cannot be wrong... Congrats because of that he couldent even clear a lv50 normal dungeon.
    (5)

  3. #143
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    671
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by TheInsomniac13 View Post
    The qualety of my writing varries depending if I have to do it on mobile or the rare ocasions I get time to sit down on my PC.

    Tha water down trash content as you name it is sadly the main think that gets presented to potential players, so if it is trash why do the devs not simply remove it? Make the game great by deleting everything but the good part which in your eyes seems to be raiding.

    Raiding in 14 is a misserable expirience for all I have learned about it.
    From outside view its a thightly choreographed performance tha needs something like pharse or however its called that keeps track of you raif performances or people will just simply not want you in there groupe.
    And then suddenly the Raiders wonder why there are less and less of them. But don't anyone dare tell them there sacred cow do's not impress us.

    I will never forget a certin tank in Amdapor Keep. First wall to wall pull there is quite hard. He braging about beeing an Ultimate clearer, but the second he had to deal woth an undergeared first time healer he could not do it.
    Failed the pull 3 time because his bird brain could not register to divert from his script an pull for the situation reasonable because he is the Ultimate clearer he cannot be wrong... Congrats because of that he couldent even clear a lv50 normal dungeon.
    And what exactly do you want SE to do? Give you an Ultimate level of complexity and mechanics in an MSQ dungeon? I mean, hey.. I am all for it, but we both know that's not going to happen.

    So let me get this straight, you do not engage with hard content because people will not allow you in because of your parse? 90% of people, if not more, don't even look for this information when you join a PF because most of it is highly irrelevant.

    Just looking a a parse is simply wrong because you cannot judge a person on a single number. You have to put it in context for it to make sense. At face value, it just shows how you score vs other people and doesn't say how much worse/ better you are.

    As for that tank, he probably didn't understand that his healer was a sprout, and he just pulled ahead with little regard. Even if you clear ultimates, it doesn't mean you can solo carry, or that you make no mistakes. People who cleared Ultimates simply had more time to spare. Ultimately, anyone can clear an ultimate if they dedicate enough time.
    (2)

  4. #144
    Player
    TheInsomniac13's Avatar
    Join Date
    Mar 2025
    Posts
    91
    Character
    Fufuka Fuka
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Welp at this point this is rather a chat room then a Forum.

    What I want SE to do, is stop changing the jobs of the game simply to make designing Extrem, Savage and Ultimate easier on them. They were insulted when People stated Endwalker encounter bored them. There solution was to make encounters more hectic and bloated closer to Raid content. An people in most cases did not like it. What I want from them? Roll back, give Jobs some freaking personality again. But instead we have forums full of people lamenting that the devs do not understand why people play Jobs to begin with. Most recently Monks, Black Mages, Pictomancer, Astrologians and a constant on that list Machinists who once again got the short stick in terms of Damage output to the point that some saw the need to beg on the forums to not be locked out of raiding just because they have shit amount of damage thangs to that patch.

    The Forums are also full of report how miserable it is to PF for Raid content at this point. First week clearers team up farm the gear they want and the disappear from the content leaving the scraps to struggle through it ending up with more people getting feed up leaving Raiding behind because they just do not want to suffer the frustration of hours wasted on PF.

    I can understand why though Raiders react allergic to any kind of critique of the game. They put a lot of effort into getting to the point were they are on top of the Raid clearers, then some once comes along and tells you your accomplishment means nothing to them. It probably feels similar then for me learning to draw while everyone around tells me why bother AI can do that now without effort...

    In the end though we still keep complaining about the things we see as the game getting worse, by devs taking the easy route. And with the stat of the game... when I would play ARR for the first time with the game in the stat it is now (Boring rotation, still weak story execution of ARR and people in space suits taking selfies in a game the story tells me is a fantasy setting with magitec on the side of the villain.) I would wirte it of as another MMORPG that is half dead just trying to milk there remaining audience while it is kept on live support and would have left.

    What this still has to do with the Thread topic? People don’t realize how easy it is to get into raiding in this game? Simple it is us not, not realizing but us simply not wanting or caring about it.
    You love Raiding many do not. And the player count going down because the Devs rather have and easy time designing Raids by there own admittance, then to put actual work into developing there game and keep players here.
    (5)

  5. #145
    Player
    TheInsomniac13's Avatar
    Join Date
    Mar 2025
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    91
    Character
    Fufuka Fuka
    World
    Cerberus
    Main Class
    White Mage Lv 100
    On the side... The Tank I mentioned did know the healer was new because it was the first thing the Healer stated, Tank did not see that as reasoning enough and belittled and insulted the Healer and I know that you cannot take the most extream outliers to paint the entire Raid community... but heck this kind of Raiders are the most presenting and ruin the preception of all others.
    (2)

  6. #146
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    671
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by TheInsomniac13 View Post
    Welp at this point this is rather a chat room then a Forum.
    You spelled pointless echo chamber wrong.

    While everyone is entitled to have an opinion and express their satisfaction and/or dissatisfaction regarding the direction of the game, you cannot think that the 0.01% (if not less) of the player base represents what everyone feels or that the devs should cater to that small majority just because.

    You don't like the direction of the game, sure. You don't like the way jobs are atm, fair enough. It's very sad, but anyway.....

    Also, you can say a lot about the game, but you cannot say it doesn't offer plenty of stuff to do for everyone. Raiding scene is made out of 1 EX, 4 savage fights, and once every 6 months (if we are lucky), 1 Ultimate.

    As casual, you get alliance raids, dungeons, criterion, maps, glam, housing stuff, crafting, gathering, collectibles, mounts to farm (unsynched), Fates, POTD... etc. Saying raiders get more, it's just wrong.
    (1)

  7. #147
    Player Mawlzy's Avatar
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    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Kohashi View Post
    You spelled pointless echo chamber wrong.

    While everyone is entitled to have an opinion and express their satisfaction and/or dissatisfaction regarding the direction of the game, you cannot think that the 0.01% (if not less) of the player base represents what everyone feels or that the devs should cater to that small majority just because.

    You don't like the direction of the game, sure. You don't like the way jobs are atm, fair enough. It's very sad, but anyway.....

    Also, you can say a lot about the game, but you cannot say it doesn't offer plenty of stuff to do for everyone. Raiding scene is made out of 1 EX, 4 savage fights, and once every 6 months (if we are lucky), 1 Ultimate.

    As casual, you get alliance raids, dungeons, criterion, maps, glam, housing stuff, crafting, gathering, collectibles, mounts to farm (unsynched), Fates, POTD... etc. Saying raiders get more, it's just wrong.
    It's 100% accurate. Nothing in that list is denied raiders.
    (4)

  8. #148
    Player
    VeyaAkemi's Avatar
    Join Date
    Nov 2022
    Posts
    798
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Viper Lv 100
    Quote Originally Posted by TheInsomniac13 View Post
    Welp at this point this is rather a chat room then a Forum.
    Sounds like a normal day in these forums if you ask me...
    (1)

  9. #149
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,598
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Mawlzy View Post
    It's 100% accurate. Nothing in that list is denied raiders.
    To be honest, their list is the equivalent of saying that "Oh you haven't done the 10,000 FATEs achievement? Better get back to it.

    In any case, I don't think it really matters whether casuals or hardcore have been getting more content, as it's just completely missing the point of a stale, boring tired old formula.. Literally benefitting nobody at all.
    (8)

  10. #150
    Player
    TheInsomniac13's Avatar
    Join Date
    Mar 2025
    Posts
    91
    Character
    Fufuka Fuka
    World
    Cerberus
    Main Class
    White Mage Lv 100
    And ignoring the main point made that even older content is made worse with every patch by dulling down the Job to "accommodate future encounter design".

    Also calling the Forums pointless echo chamber is quite funny. What are they doing here then? Posting for shit and giggels.

    The Forums were supposed to be a place to give feedback and critique, but Devs decidet on absolutely Ignoring the EN Forums entirely why getting a strongly moderated view on the JP ones. And the end of the song and dance is that FF 14 failed to capitalize on the WoW exodus years ago and the death of Terra, they have lost all the players they gained through that and still are using players.
    People can cry so long as they want that buhu they be back next patch while numbers are now down to pre Shadowbringer. People are leaving critique is ignored and white knighting every poor design decision made will not prevent this game to go down a slow and miserable end.
    (6)

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