Quote Originally Posted by Kohashi View Post
I think the PLD rework was nice. It made more sense and was a lot less janky. The rotation was very different, sure, but classes change rotation every few levels when leveling, for example, anyway.

I still don't know why SE should really change WHM. What's wrong with having a pure healer that is simple, intuitive, and straight to the point?

Not everything has to be a thesis for string theory and a million interactions and things to keep track of to be "interesting".

I do however, agree that they should rethink in some way to make synch down to low levels a lot more engaging and interesting. Because classes are done to function best at max level, synch down feels like garbage.

I don't know what solution they could implement, to allow to still keep low-level content relevant and also just not slap a sync similar to GW2 for example.
WHM is at a point where if they won’t change the content design then WHM needs to change out of necessity. WHM is the closest this game has to a useless class considering it’s (limited) potential niches are all simply things the games design does not care about. It’s the modern healer equivalent of the HW PLD problem; fiercely powerful in a very narrow niche that simply has no practical application and “fine at best annoyance at worst” in every other situation

It’s a difficulty thing to balance because WHM is well loved by its playerbase, but not particularly well loved outside of it. Normally I’d be totally fine to go “if you don’t like it don’t play it” but WHM’s design affects the other healers as well. With two equally competant players (hell an orange WHM and a blue AST for a more extreme example) AST is simply better in every way for the shield healer. No other job exists in a situation where its mere existence simply makes others jobs harder.

I don’t necessarily believe WHM should be changed if it’s playerbase doesn’t want it changed but nor do I believe it’s fair on the part of the shield healers to have to routinely deal with a class who’s identity can be best summed up as “I externalise my own complexity onto the shield healer”