I just find it weird that we're willing to nerf PLD/GNB/DRK's self healing survivability but when it comes to warrior it's suddenly apart of its identity.
The larger issue is that if you were to balance warrior with "less mitigation" it would need a better upside then just sustain alone, but giving warrior something like more damage makes it outright better because damage is higher value then mit (dmg > mit > sustain, is usually a safe order of whats more useful in hard content).
I think it's also safe to say that some form of PLD's identity has to do with healing, it's literally a Knight with white magic.
It has to be some middle ground, some sustain is fine but not current levels, but also warrior shouldn't just be left alone outside removing target heals... I'm sorry but warrior shouldn't be the sole exception to the rule when it's the one with the most problematic sustain out of all tanks.



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