The battle log is impossible to read. It's a huge mess and you cannot even filter what to see or not see. SE should improve it drastically and add DoT/HoT values in there, as well.
So the reply to that sentence is correct: the battle log cannot be used for this purpose, as anyone that had spent a modicum of time trying would very quickly know.
I think that you thought I was trying to say something entirely different, but I don't know what it could be.The battle log is impossible to read. It's a huge mess and you cannot even filter what to see or not see. SE should improve it drastically and add DoT/HoT values in there, as well.
So the reply to that sentence is correct: the battle log cannot be used for this purpose, as anyone that had spent a modicum of time trying would very quickly know.
I've used it for this purpose plenty of times, so skill issue.The battle log is impossible to read. It's a huge mess and you cannot even filter what to see or not see. SE should improve it drastically and add DoT/HoT values in there, as well.
So the reply to that sentence is correct: the battle log cannot be used for this purpose, as anyone that had spent a modicum of time trying would very quickly know.
What do you mean “impossible to read”? I have been in multiple blind progs using solely battle log to realise what is going on at any point we struggle with/not sure what is happening. The situation in the example with what protection/healing used, what damage was applied to you and what killed you - is all there.The battle log is impossible to read. It's a huge mess and you cannot even filter what to see or not see. SE should improve it drastically and add DoT/HoT values in there, as well.
So the reply to that sentence is correct: the battle log cannot be used for this purpose, as anyone that had spent a modicum of time trying would very quickly know.
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