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  1. #1
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    CidHeiral's Avatar
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    Cid Heiral
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    Hyperion
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    Dragoon Lv 100
    Quote Originally Posted by HyperiusUltima View Post
    Yet the Extremes are ways and bounds more often than not in terms of difficulty compared to Alliance Raids.
    Depends on which alliance raids you're talking about. The Myths series was a pushover but I'd say Jueno is a great stepping stone to the current extremes.

    Quote Originally Posted by HyperiusUltima View Post
    As a reminder: people praised the Althyk and Nymeia fight. Why? Because of a soft enrage timer. That was the one thing people liked and it felt 'challenging' on content to have something like that. However, we don't get that in our other Alliance Raids - ever. Only in that one instance has an Alliance Raid had an enrage at all. In all other content: Normal, Normal Raids, Expert? We don't get those.
    An enrage doesn't make a fight challenging if the mechanics leading up to that enrage are trivial, which was the case with Althyk/Nymeia. People were one-shotting that fight the night of release making any enrage timer completely irrelevant.

    Likewise, as far as I'm aware the fights in Jueno have no enrage, but because the mechanics are more involved you regularly see people dropping like flies in there. That's preparing them for Extreme better than any enrage timer you'll never actually see.

    Quote Originally Posted by HyperiusUltima View Post
    Regardless, unless you have a bridge to EX you aren't going to get them even potentially wanting to go to Savage Raids or higher; which is still on the player to decide what they're comfortable with.
    The bridge to EX is already there. If someone won't make that leap now then a new slightly different mode isn't going to change that.

    Quote Originally Posted by Supersnow845 View Post
    There can and should be content that sits between something like juneo and the current extremes, BA is an example from a difficulty perceptive (ie ignore its entry system), launch orbornne is, dalriada is, DRN is
    All of that is normal mode content. I'm not saying it shouldn't exist, I've done and enjoyed all of that content, but it's no different than the usual normal mode raid.

    Now obviously everyone's perception of difficulty is different and on an individual basis someone could find some of those harder than others but that's going to be the case with anything. You have people on this forum complaining that the normal and expert dungeons are too hard and basically savage fights. That's a lot of why this whole hypothetical doesn't lead anywhere, there's never going to be a consensus. The devs can't make a separate difficulty for every person that plays the game, they have to draw the line somewhere. I think where it currently lies is more than reasonable for anyone genuinely interested in progressing.
    (1)

  2. #2
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    Supersnow845's Avatar
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    Andreas Cestelle
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    Jenova
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    Scholar Lv 100
    Quote Originally Posted by CidHeiral View Post
    The bridge to EX is already there. If someone won't make that leap now then a new slightly different mode isn't going to change that.



    All of that is normal mode content. I'm not saying it shouldn't exist, I've done and enjoyed all of that content, but it's no different than the usual normal mode raid.

    Now obviously everyone's perception of difficulty is different and on an individual basis someone could find some of those harder than others but that's going to be the case with anything. You have people on this forum complaining that the normal and expert dungeons are too hard and basically savage fights. That's a lot of why this whole hypothetical doesn't lead anywhere, there's never going to be a consensus. The devs can't make a separate difficulty for every person that plays the game, they have to draw the line somewhere. I think where it currently lies is more than reasonable for anyone genuinely interested in progressing.
    This is basically my point and what I think is wrong with your argument

    Midcore content may be a nebulous term that few people agree on the exact difficulty of but everyone can point to the largest deficit in current difficulty, which is the “harder than juneo easier than extremes” range for people who want content that isn’t a pushover but also doesn’t need PF. It’s functionally irrelevant to the argument that you consider that normal content, it still is a deficit in difficulty that the devs don’t seem to want to touch which is a problem people have.

    This doesn’t have to be a unique mode or be a stepping stone to extremes, it just has to be content people want to do and offer some measure of rewards
    (8)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  3. #3
    Player
    CidHeiral's Avatar
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    Cid Heiral
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    Quote Originally Posted by Supersnow845 View Post
    Midcore content may be a nebulous term that few people agree on the exact difficulty of but everyone can point to the largest deficit in current difficulty, which is the “harder than juneo easier than extremes” range for people who want content that isn’t a pushover but also doesn’t need PF. It’s functionally irrelevant to the argument that you consider that normal content, it still is a deficit in difficulty that the devs don’t seem to want to touch which is a problem people have.
    I think we just have a fundamental disagreement on how big the gap between current normal raids and extremes is. I don't find it to be big enough to warrant special attention but I understand that you do. I can see that we're just going to argue in circles about this so let's just agree to disagree.

    Quote Originally Posted by SkankyRoe View Post
    Bozja sure, but BA is most certainly not "normal difficulty content". You have the Demi-Ozma mount so you should be familiar with everything that raid entails.
    Depends on how you look at it. Going off of pure difficulty I would absolutely put it on par with normal raids, it was incredibly easy. You could argue its numerous unique gimmicks disqualifies it, but there are other normal raids with unique gimmicks as well, are they disqualified too? I can see where you're coming from though.
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    Last edited by CidHeiral; 12-30-2024 at 08:41 PM. Reason: typo