Quote Originally Posted by Absurdity View Post
Except it hasn't been. You know what had a vast majority of BiS pieces at the end of Stormblood? Eureka.
Sure it was technically 10 item level lower but the Elemental+1 gear often had not only the best substats but also 5 guaranteed materia slots. It was in fact so good that it enabled playstyles we haven't seen since, like maximum speed BLM, SAM and MNK, add to that a relic weapon with up to a 1000 substat total which completely invalidated the savage weapons if you were prepared to put in the time.

The world didn't end back then and it isn't gonna end now with gear that is a miniscule percentage upgrade in comparison.

As for the current ultimate, it is entirely possible that the chaotic gear becomes obsolete as soon as the next dungeon with 635 ilvl gear releases.


But the general idea is something I can get behind, we need more sources to get BiS gear so we're not entirely shackled to the terrible 450 tomestone cap, weekly savage lockout and the atrocious loot system for anyone not playing in a static.
Put the crit/det gear (because let's be honest, nobody wants piety or tenacity on their items anyway) in savage, put it in chaotic, put it in criterion... hell put it in alliance raids, they're supposed to be for catch up after the raid tier is basically over anyway.
Eureka wasn't get in arena and kill boss, high-end content. You can't really compare gearing up in Eureka to progging 24-man high-end content in PF.

And even if you could, why would you argue that the raid community wasn't built around 8 players? What about every Savage tier and Ultimate released?