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  1. #1
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,040
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by brinn12 View Post
    If you want the actual BiS, yes, you are forced to do it on most jobs, if not all. High-end raiding in this game was always about 8 players. Why change the formula when you built a raiding community around 8-man content for 10 years?

    Also what you've said in the beggining is completely wrong. There's a chance some pieces from Chaotic will be Ultimate BiS(they are now), so stating that they'll become outdated is completely wrong.
    Except it hasn't been. You know what had a vast majority of BiS pieces at the end of Stormblood? Eureka.
    Sure it was technically 10 item level lower but the Elemental+1 gear often had not only the best substats but also 5 guaranteed materia slots. It was in fact so good that it enabled playstyles we haven't seen since, like maximum speed BLM, SAM and MNK, add to that a relic weapon with up to a 1000 substat total which completely invalidated the savage weapons if you were prepared to put in the time.

    The world didn't end back then and it isn't gonna end now with gear that is a miniscule percentage upgrade in comparison.

    As for the current ultimate, it is entirely possible that the chaotic gear becomes obsolete as soon as the next dungeon with 635 ilvl gear releases.


    But the general idea is something I can get behind, we need more sources to get BiS gear so we're not entirely shackled to the terrible 450 tomestone cap, weekly savage lockout and the atrocious loot system for anyone not playing in a static.
    Put the crit/det gear (because let's be honest, nobody wants piety or tenacity on their items anyway) in savage, put it in chaotic, put it in criterion... hell put it in alliance raids, they're supposed to be for catch up after the raid tier is basically over anyway.
    (5)
    Last edited by Absurdity; 12-29-2024 at 06:13 PM.

  2. #2
    Player
    brinn12's Avatar
    Join Date
    Feb 2022
    Posts
    297
    Character
    Lua Navkov
    World
    Brynhildr
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Absurdity View Post
    Except it hasn't been. You know what had a vast majority of BiS pieces at the end of Stormblood? Eureka.
    Sure it was technically 10 item level lower but the Elemental+1 gear often had not only the best substats but also 5 guaranteed materia slots. It was in fact so good that it enabled playstyles we haven't seen since, like maximum speed BLM, SAM and MNK, add to that a relic weapon with up to a 1000 substat total which completely invalidated the savage weapons if you were prepared to put in the time.

    The world didn't end back then and it isn't gonna end now with gear that is a miniscule percentage upgrade in comparison.

    As for the current ultimate, it is entirely possible that the chaotic gear becomes obsolete as soon as the next dungeon with 635 ilvl gear releases.


    But the general idea is something I can get behind, we need more sources to get BiS gear so we're not entirely shackled to the terrible 450 tomestone cap, weekly savage lockout and the atrocious loot system for anyone not playing in a static.
    Put the crit/det gear (because let's be honest, nobody wants piety or tenacity on their items anyway) in savage, put it in chaotic, put it in criterion... hell put it in alliance raids, they're supposed to be for catch up after the raid tier is basically over anyway.
    Eureka wasn't get in arena and kill boss, high-end content. You can't really compare gearing up in Eureka to progging 24-man high-end content in PF.

    And even if you could, why would you argue that the raid community wasn't built around 8 players? What about every Savage tier and Ultimate released?
    (2)

  3. #3
    Player
    Lilapop's Avatar
    Join Date
    Jun 2022
    Location
    Ul'Dah
    Posts
    449
    Character
    Lila Pop
    World
    Faerie
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by brinn12 View Post
    Eureka wasn't get in arena and kill boss, high-end content. You can't really compare gearing up in Eureka to progging 24-man high-end content in PF.

    And even if you could, why would you argue that the raid community wasn't built around 8 players? What about every Savage tier and Ultimate released?
    Why is Savage and Ultimate the only thing you acknowledge as a raid? Playing into that just to play devil's advocate. DRS. DR Savage. Made to hold 24-48 people.
    (1)

  4. #4
    Player
    brinn12's Avatar
    Join Date
    Feb 2022
    Posts
    297
    Character
    Lua Navkov
    World
    Brynhildr
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Lilapop View Post
    Why is Savage and Ultimate the only thing you acknowledge as a raid? Playing into that just to play devil's advocate. DRS. DR Savage. Made to hold 24-48 people.
    What are the duties defined as high-end by the developers? The vast majority is historically 8-man.
    (1)

  5. #5
    Player
    Lilapop's Avatar
    Join Date
    Jun 2022
    Location
    Ul'Dah
    Posts
    449
    Character
    Lila Pop
    World
    Faerie
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by brinn12 View Post
    What are the duties defined as high-end by the developers? The vast majority is historically 8-man.
    Vast majority. As in, there is a minority. Minority being what I listed.
    (0)

  6. #6
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by brinn12 View Post
    Eureka wasn't get in arena and kill boss, high-end content.
    Right, Eureka was the only REAL raid we got, everything else is just another trial, often very disconnected from the previous one....

    EDIT. Ok sry, the Bozja stuff as well, but i cant judge as i never did Savage and abandoned it fast, as the grind was BS.
    (2)

  7. #7
    Player
    brinn12's Avatar
    Join Date
    Feb 2022
    Posts
    297
    Character
    Lua Navkov
    World
    Brynhildr
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Kuroka View Post
    Right, Eureka was the only REAL raid we got, everything else is just another trial, often very disconnected from the previous one....

    EDIT. Ok sry, the Bozja stuff as well, but i cant judge as i never did Savage and abandoned it fast, as the grind was BS.
    Honestly, if I had to pick between 3 zones like Eureka in an expansion, or 3 Savage tiers, I would prefer those zones. People got to a point of calling me an elitist in here, but I've said already that I think normal Alliance should drop pieces equal to Savage gear. I just don't think the develeopers should put better(not equal) pieces in content they've never tried before, or haven't tried in years.
    (4)

  8. #8
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by brinn12 View Post
    Honestly, if I had to pick between 3 zones like Eureka in an expansion, or 3 Savage tiers, I would prefer those zones. People got to a point of calling me an elitist in here, but I've said already that I think normal Alliance should drop pieces equal to Savage gear. I just don't think the develeopers should put better(not equal) pieces in content they've never tried before, or haven't tried in years.
    Clould could as well have been 735 or even 740 - it does not matter in like 2 months. Would it be released with the even numbered patches the 730 would be fine, but as is? we trash it for crafted/normal raid/new tome the moment the even numbered patch hits.

    But yes, the Zones were better - except for Pagos where you felt like they wanted to hit us for not playing as intended lol
    - I just wished for more raids inside em, the Arsenal was fun... just a bit more forgiving and it would be perfect. Actual raids, we RAID some place...


    About the stats.... i still feel we should change how gear works, every piece should have ALL stats on it, with the difference being the amount. IE one set has more SS or DH, one has DET or Crit and materia can make up for the lower ones. It feels horrible having to choose between stats or Ilvl, loosing 300 crit for SS/DET lol

    Also, the Cloud gear should have at least more materia slots to make up for its pointlessness...
    (2)