I agree. Honestly, I've never seen the big deal about losing personal dps if I chose to throw out GCD heals. After all, isn't that part of the whole idea of playing a healer? Getting to decide which is a better contribution to the party's success, improving the health of the characters versus damaging the mobs/bosses?
The philosophy held by Square Enix that making these kind of decisions is too stressful to the players is wrong. We require this decision making in order to be engaged with the game. When things are too easy, players are bored. Nobody plays a game to be bored.




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