I could be supportive of this general notion if there were three tiers:If "aiming" is truly to be a mechanic in this game, then it should have at least three levels of gradation.
- Actions that are instant.
- Actions with a cast time that still allow you to move, albeit slowly.
- Actions with a cast time that require you to stand in one spot.
But at that point, I would ask: Why shouldn't magical-ranged jobs also have the same amount of gradation in their spells? And given that, what should actually differentiate physical ranged from magical ranged?