I have no idea why you're pretending BLM's gameplay paradigm is somehow a defense of PCT. BLM requires strategy, anticipation, and planning. PCT does not.

PCT is neither a strategic job, nor is it a mechanically intensive one. It has nothing to justify its excessive damage, low effort burst, and utility, outside of the fact that there's probably someone on the job balance team who mains the job in their free time.

PCT's existence brings into question Physical Ranged's entire existence. Why are Physical Ranged punished relative to PCT when PCT has so many instant casts and better utility? I think you have to start with that question before you even look at addressing issues around range-dependent uptime. Fixed the balance within Ranged jobs, for starters.

And yes, PCT needs to be nerfed.