I’m way late to the party but I still don’t understand what the 100 MP reduction on aoe healing spells was about lol. Like does this even actually help anyone? They reduced the MP cost on those skills we essentially aren’t allowed to use because of encounter design. How do they even come up with these ‘adjustments’?!

Did they honestly think ‘oh yeah, making MP management easier will totally make healers want to play again!’

What’s next, filler spells becoming free and instant cast? Double Lucid Dreaming potency?