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  1. #11
    Player
    Astronis's Avatar
    Join Date
    Mar 2024
    Posts
    369
    Character
    Astronis Smythe
    World
    Mateus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by noumen0nn View Post
    Can you elaborate on this? Light shining through heads was not an issue prior to dawntrail

    Not the most egregious example; I'd thought I'd took a screenshot when I'd seen it at its worst, but turns out I hadn't. In any event, you can see the light from behind my character's head shining on his lips and a tiny bit on the corner of his eyelids.

    It happens because, basically, our character models cast shadows but they don't block light. If you manage to get your camera inside a player model you'll see light shining through clear and unfettered. Getting our character models to block light and cast shadows wouldn't be worth the effort. Ray tracing works for it, but real-time ray tracing is pretty new, taxing, and it can't be done with older video cards.

    They've mitigated it a fair bit. I can't stand in strong light and make it look like my character is barfing Light anymore. It's still there but not nearly as strong.
    (5)
    Last edited by Astronis; 10-24-2024 at 12:32 AM.