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  1. #11
    Player
    Einnecy's Avatar
    Join Date
    Mar 2019
    Posts
    61
    Character
    I'croi At-ta'bas
    World
    Balmung
    Main Class
    Conjurer Lv 2
    Quote Originally Posted by Astronis View Post
    Strong light, passing through the head, illuminating the lips in a completely unnatural glow-light kind of way. The light isn't coming from behind, that's the only thing missing. It is, however, passing through the model to make that poor lala's mouth glow.
    There is a discussion here to be had about style and how much lenience it gives to these sort of graphical glitches. With a shift to a more realistic style these glitches and oversights become more jarring and harder to unsee. In my opinion the changes to the lighting only exacerbated whatever issues there were prior to DT. The example you mentioned still exists and personally I think they are worse:

    I didn't notice my characters glow like this when standing in front of an aetheryte (shard) prior to DT.


    Taken in Ifrit's trial. The lips in particular look awful.


    Whatever issues there were prior to DT, and I say that knowing how terrible the overhead light in inn rooms was, they cannot be worse than this monstrosity:
    Quote Originally Posted by Doopliss View Post
    And please, no more mentions of ray tracing. The system requirements have leaped far enough as it is. If the fix is to add ray tracing, then it is not a fix at all.

    EDIT: noumen0nn put it very well. Basically, this:
    Quote Originally Posted by noumen0nn View Post
    It's subjective of course, but yours and Turnintino's screenshots give me the impression of "solid objects with janky lighting", whereas Cheapshot's screenshots look more like "hollow plastic figurines with light shining straight through them." I can't agree that they've mitigated it.
    (13)
    Last edited by Einnecy; 10-24-2024 at 11:02 AM.