Quote Originally Posted by Tunda View Post
That's why tanks feel more like DPS jobs with oGCD mitigations and passive defensives
But the thing is, Healers currently have much less of a base level of damage output than tanks do, and we also can end up getting less uptime. I want Healers and Tanks to be at the same base level. If SE is afraid of giving Healers more attacks, it can just mean having Glare/Broil/Malefic/Dosis spam + the DoT doing roughly the same amount of damage as Tanks doing doing their rotation. And then losing DPS as they have to heal, and not having less damage by having too low potency.