Quote Originally Posted by Magikazam View Post
To me tank having sustain is a bad thing since like I already said, with the lack of sustained damage to the party, the only one you end up healing is the tank, and changing mob damage wont change much since rn tank can easily overheal themselves on top of you know, like you said, strong mitigations.
Sustain has been common, even in ff14 tanks have always had some level of sustain, Warrior had massive amounts of sustain for a very long time ect.
Sustain and healing tools have been common with tanks, this is why you get life steal tanks or tanks who might be able to help with supporting the party that includes some limited healing tools

Damage should never be so low that some sustain on tanking jobs becomes a problem.