Quote Originally Posted by Supersnow845 View Post
How would you suggest fixing healing without negatively affecting tanks because right now half of the tank mains I talk to seem to think being a more effective healer than the healer is a core tenant of tank gameplay
Pay me billions of dollars like FF14 has made and I'll work it right up for you. It's not a problem we should have to solve or suffer for, it's the devs'. Why are we wasting our energy asking the dev's to make tanking unfun to play because healers don't like their roles anymore? Anyone remember the tanking shortage back in the day? It was so bad that there's achievements with MOUNTS attached to tanking high level duties. Far worse than any healer strike. Let's go back to that then. While we're at it, let's remove all utilities from all DPS jobs and make every single job in the game a boring husk so the healers can press cure 2 a couple extra times.