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  1. #23
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Tehmon View Post
    Eh, works for me either way. Keeping up DoTs, buffs and debuffs is one of the lamest parts of any kit for me (I say this as a casual obviously), but at least Viper's was weaved nicely into his regular 1-2-3 combos unlike Reaper's nasty, clunky Shadow of Death. I understand that there's ton of '' skill expression '' involved with managing debuffs and DoTs even in a simple kit, but I don't need it for Viper (or any class for that matter).

    I am though a bit weirded out by the lack of poison-theming now for a job that calls itself the Viper and even makes a reference to snake fangs in it's job icon. All snakes aren't venomous, but vipers are. So what gives? Where is the damn poison?
    The Job is mostly just Zidane gameplay style but they name it Viper seem to be something they chosen to reflect the whole twin sword being snake fangs.

    I do not think they really mean it to be a "Viper" but just to give it a name that can provide some lore behind the Job for FF14 world that fights like Zidane since there is no real name for certain FF Character Specific jobs in their other FF games or they were just very modified versions of a existing FF game job.

    I will not be surprised at this point if they introduce another Character based FF job like Zack job and call it SOLDIER Job
    (0)
    Last edited by EdwinLi; 07-31-2024 at 11:08 AM.