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  1. #1
    Player
    cakesphere's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    120
    Character
    Deadbeat Dad
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    I don't want to be mean, OP, but you do not have the experience to tell ppl what is or isn't good about a job. Full stop.
    (9)

  2. #2
    Player
    Nathavin's Avatar
    Join Date
    Jul 2024
    Posts
    18
    Character
    Nathavin Resande
    World
    Seraph
    Main Class
    Viper Lv 100
    I hope the devs revert these changes! I do not like them!
    (11)

  3. #3
    Player
    Underscore's Avatar
    Join Date
    Apr 2024
    Location
    Gridania
    Posts
    324
    Character
    Exia Lupus
    World
    Spriggan
    Main Class
    Ninja Lv 100
    It would be prudent to stop replying to this thread and allow it to be buried. We don't want jobs to be simplified into oblivion to cater towards lower-skill players and their bad habits.
    (3)

  4. #4
    Player
    TeutonicWings's Avatar
    Join Date
    Jul 2024
    Posts
    3
    Character
    Renne Hayworth
    World
    Phantom
    Main Class
    Viper Lv 100
    they literally removed the most engaging part of it and made it a crayon eating job like and removed the only thing you have to even think about from the job entirely wow such great design guys, I hate ppl like you demanding the job becomes braindead easy and sqx for caving to this whining after 6 days, like what is that, they only listen to people complaining they never listen to the other side it's so cringe. the job is just worse to play now
    (11)

  5. #5
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,220
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    The filler part of the rotation feels boring now compared to last patch, there's too many highlights for skills now, and vicewinder feels like an empty button. The upkeep with the debuff wasn't the most amazing thing in the world, but it was still more fun to do than nothing at all before I get to Reawaken. Part of what made viper really cool to me was that the filler rotation was interesting as well as the burst. Now the filler rotation is boring which is a shame.

    I'll still play it but I definitely wouldn't call these changes good. The range increases were good changes from the first balance pass.
    (4)

  6. #6
    Player
    Baxcel's Avatar
    Join Date
    Jan 2019
    Posts
    550
    Character
    Baxcel Farshot
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Welcome to the change 1 thing about the job and now it sucks club vipers..
    Members include GNB, DRK, SAM, Healers and SMN
    (0)

  7. #7
    Player
    AngaratoSvartberg's Avatar
    Join Date
    May 2014
    Posts
    163
    Character
    Angarato Svartberg
    World
    Spriggan
    Main Class
    Viper Lv 100
    so much drama. literally every other class has a dot, buff, other bullshit they have to keep track off. go play 1 of those then. im glad to be rid of it. this 1 was braindead easy already. and ya'll saying noxious was so skillbased also in the same breathe say they want to remove positionals. which would make it way more boring and braindead than keeping up an automatic debuff cause its somehow hard for you all to do:
    if (debuff = <20){
    noxious bullshit
    }
    else {
    da other 1
    }
    DURRR SKILLLLLL

    now remove positional so i can do this insanely difficult calculation in my head while standing perfectly still all fight.
    (4)

  8. #8
    Player
    TeutonicWings's Avatar
    Join Date
    Jul 2024
    Posts
    3
    Character
    Renne Hayworth
    World
    Phantom
    Main Class
    Viper Lv 100
    Quote Originally Posted by AngaratoSvartberg View Post
    so much drama. literally every other class has a dot, buff, other bullshit they have to keep track off. go play 1 of those then. im glad to be rid of it. this 1 was braindead easy already. and ya'll saying noxious was so skillbased also in the same breathe say they want to remove positionals. which would make it way more boring and braindead than keeping up an automatic debuff cause its somehow hard for you all to do:
    if (buff = <20){
    noxious bullshit
    }

    DURRR SKILLLLLL
    now remove positional so i can do this insanely difficult calculation in my head while standing perfectly still all fight.
    insane reading comprehension, they were saying this in response to people complaining about difficulty and if they absolutely had to change smth that it should be positionals, also no not every job has some debuff they have to think about, most of that has been gutted from the game and is either completely removed or the timers are so long you don't have to even think about it
    (4)

  9. #9
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Is the boss going away and will it be a damage loss to refresh NG?
    Should I delay using a Dreadwinder to avoid overcapping NG?
    Should I use Dread Fangs before Dreadwinder becomes available?
    Will my NG last long enough for Reawaken? What about a second Reawaken?
    Do I have time to dump coil stacks before NG falls off?
    Am I letting the NG timer fall too low to allow for sudden disengages?

    vs

    Is the button glowing?

    Now you don't need to think about when the boss goes away or when you have to move away from the boss, when you use Dreadwinder, when you Reawaken or when you use coils. Just press the glowing button. The game shows you the answer with a dotted line instead of you finding the answers yourself by experimenting and learning. All of the things you had to consider and plan for were removed and the job is now objectively simpler and more one-dimensional. And for what? Viper was the most played job in the game, it didn't need to be simplified.
    (6)
    Last edited by Reinha; 07-31-2024 at 08:24 AM.

  10. #10
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Reinha View Post
    Is the boss going away and will it be a damage loss to refresh NG?
    Should I delay using a Dreadwinder to avoid overcapping NG?
    Should I use Dread Fangs before Dreadwinder becomes available?
    Will my NG last long enough for Reawaken? What about a second Reawaken?
    Do I have time to dump coil stacks before NG falls off?
    Am I letting the NG timer fall too low to allow for sudden disengages?

    vs

    Is the button glowing?

    Now you don't need to think about when the boss goes away or when you have to move away from the boss, when you use Dreadwinder, when you Reawaken or when you use coils. Just press the glowing button. The game shows you the answer with a dotted line instead of you finding the answers yourself by experimenting and learning. All of the things you had to consider and plan for were removed and the job is now objectively simpler and more one-dimensional. And for what? Viper was the most played job in the game, it didn't need to be simplified.
    You would still have to think of when the boss goes away so you know when to dump coils… some people like that decision mini-game. Some don’t. I don’t care either way because it’s the aesthetic of the class that matters more to me.

    Actually, I might be weird. I find it harder to play because there is more freedom. Before my decisions were made by what was available vs my NG timer. Now I’ve got so much freedom I’m like… “well… shit”.
    (1)

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