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  1. #7701
    Player
    Punslinger's Avatar
    Join Date
    Oct 2015
    Posts
    126
    Character
    Adela Skychaser
    World
    Lamia
    Main Class
    Dancer Lv 93
    Quote Originally Posted by Ruruura View Post
    1) The healing problem in FFXIV goes way beyond just tanks being able to heal themselves, and focusing exclusively on that like many posters here, is silly.
    Except nobody is focusing exclusively on that at all. It is one of many problems, as many of us have repeatedly said. The fact that there are other problems that make healing boring does not mean that tank self-sustain in its current form is not also a problem.

    Quote Originally Posted by Ruruura View Post
    2) Like you said yourself at the moment we are little more than blue DPS with a lot of self-sustain, and that self-sustain is literally the only thing that makes us feel like the resilent chonkers we are supposed to be.
    How is the current absurd self-healing "literally the only thing that makes you feel like the resilient chonkers you are supposed to be?" I thought your higher defense stats and your defensive cooldowns took care of that. I mean, my secondary job is GNB, and I can safely say that I am not leaning on Aurora or the Heart of Corundum excog to feel like a "resilient chonker." Rampart and Grand Nebula do that job just fine.

    Quote Originally Posted by Ruruura View Post
    If that has to be removed for the sake of healers, then it is only fair that further tank oriented changes /redesigns happen so that tanks can recover our chonky resilient defensive class fantasy, and the FEAR is that they are going to do nothing of such.
    Why? Tanks were plenty resilient before they started taking over the healer role. Was GNB the squishiest squish that ever squished back in ShB, because it didn't have an excog stapled to Heart of Stone or a second charge of Aurora? Doubtful.

    My point is that unlimited self-healing has never defined the tank role in this game. You aren't "losing" anything except being overpowered. You seemingly demand that you be made OP in some other way to compensate for no longer being able to solo current content. You should understand why this is unreasonable.

    Tank self-sustain needs to be limited, not removed entirely. It should be able to make up for a blown heal, to buy time for maybe 30 seconds if a healer goes down. It should not be able to let a tank waste 15 minutes of the party's time by slowly soloing down a dungeon boss.

    And in any case, You. Already. Have. Defensive. Cooldowns. To. Be. Tanky. You do not need infinite self-sustain in order to be tanky.

    Quote Originally Posted by Ruruura View Post
    So what are we to do, just become pure and LITERAL blue DPS so healers have more fun? Is that what you want? I do not think that is fair either lmao.
    That is what tanks already were prior to EW, so, uh, yes? The healer's primary job in every MMO has been to heal the tank, because the healer's job is to heal damage and the tank's job is to take damage. That is kind of how trinity MMOs work.
    (14)
    "Once upon a time, you were the based healer, who could carry any tank through the largest of pulls! Now you're just here because the Duty Finder said you have to be." - Lucy Pyre

  2. #7702
    Player
    Wildheaven182's Avatar
    Join Date
    Apr 2024
    Posts
    220
    Character
    Rowan Aarontagdh
    World
    Mateus
    Main Class
    Scholar Lv 90
    I think this is such a hot issue because it's the beginning of the end. People seeing this now either want to give feedback, or desperately attack those who want to help the game's shortcomings because they can't bear to believe there could possibly even be any.
    The devs have forgotten the values they spoke of after the 1.0 flop, and in their arrogance, those who forget history are doomed to repeat it.
    Square Enix's finances are struggling, and their game design in all of their titles are falling short, failing to make back their costs. They're outsourcing to companies with political motives to cover their layoffs and lack of creative risk.
    In 4-6 years, we'll be talking about how DT was the beginning of the downfall of FFXIV, like cataclysm for WoW. Squex's PR sweetheart Yoshida will apologize and step down eventually. There's always a turning point. And this is just the game sunsetting, only just barely the very beginning of that sunset.
    There's only so many other FF games they can plagiarize and lift content directly out of for their lack of story writing ability.
    (6)

  3. #7703
    Player
    Gullis's Avatar
    Join Date
    Nov 2021
    Posts
    502
    Character
    Gullis Hil
    World
    Twintania
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Silver-Strider View Post
    Idk, I had an AST save me after the WAR somehow died in Alexandria covering me with all their mitigation, Bole included, when I got targetted with a Tank buster as a DNC. While it's the rare 1 in a million scenario, it did make me appreciate the AST change, if only for the moment. Can't say a gap closer would've helped me much there lol
    oh I def think ast is the better of the two, but I'm more refering to the fun aspect. Ast for me just isn't fun anymore in DT, as it feels so slow compared to what it was. Whm gapcloser is just fun to use, even tho it might not be the best in saving lives ^^
    (0)

  4. #7704
    Player
    Gullis's Avatar
    Join Date
    Nov 2021
    Posts
    502
    Character
    Gullis Hil
    World
    Twintania
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kes13a View Post
    "gap closer"????

    tell me why, as a WHM, I need to get closer to anything thats going to attack? if I use it, its to get myself out of an AOE...

    as for Ast, I still see a lot of them
    its just the term I used,nothing more, call it what you want.

    "Gap-closer refers to an ability to get to the point you are trying to reach faster, and closing the gap between the two points." seems right to me
    (3)

  5. #7705
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,614
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Did notice the other day that I had to wait a little over 5 minutes as a tank for an Expert roulette.
    (0)

  6. #7706
    Player
    BunnyQueen's Avatar
    Join Date
    May 2022
    Posts
    205
    Character
    Flora Kosaki
    World
    Golem
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Rolder50 View Post
    Did notice the other day that I had to wait a little over 5 minutes as a tank for an Expert roulette.
    Noone wants to heal, it is braindead easy.
    (1)
    #FFXIVHEALERSTRIKE

  7. #7707
    Player
    Basteala's Avatar
    Join Date
    Apr 2022
    Posts
    417
    Character
    Basteala Thayne
    World
    Mateus
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by BunnyQueen View Post
    Noone wants to heal, it is braindead easy.
    Honestly, at least for casual players (high level I can't speak for as outside of EXs we don't have a lot to work with yet), the Arcadion raids are certainly a step in the right direction.

    Could still do with more than one core DPS button, especially as people learn the fight, but at least shit hurts without vuln stacks.
    (2)

  8. #7708
    Player
    Wildheaven182's Avatar
    Join Date
    Apr 2024
    Posts
    220
    Character
    Rowan Aarontagdh
    World
    Mateus
    Main Class
    Scholar Lv 90
    I guess I'm a casual because I don't play savage. I mostly play roulettes and try out new jobs, but I still want normal content to be more engaging, especially for healer.
    I dunno, I consider myself midcore. I would be interested in savage if it wasn't just studying to take a test. You study the guides, then execute the aoes perfectly or fail.
    (12)

  9. #7709
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,068
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Rolder50 View Post
    Did notice the other day that I had to wait a little over 5 minutes as a tank for an Expert roulette.
    I mean, let's be real. There will always be random anomalies like that. Trust me, it has nothing to do with the "strike." I'm still finding my tank queues are usually instant the majority of the time, which is pretty normal.
    (0)

  10. #7710
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,801
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Striker44 View Post
    I mean, let's be real. There will always be random anomalies like that. Trust me, it has nothing to do with the "strike." I'm still finding my tank queues are usually instant the majority of the time, which is pretty normal.
    Adding another anecdote to the pile:

    I get a tank queue to pop within 10s about 20% of the time that tank is AiN. I've gotten healer to pop instantly every time I've tried it for Expert Roulette even when Tank is AiN. Essentially, if I want the 7k gil, I go tank and wait. If I want a true instant queue, I go healer.

    At least for now mistakes are frequent enough to be somewhat entertained -- mediocre tanks or especially dodging-impaired DPS being common enough as the expansion and its expert dungeons are relatively new.
    (6)

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