Agreed... Very much so....
the heart of the argument is this:
Your DD's can only deal as much damage as the tank has hate. Yes DD's have enmity reduction abilities.. but the premise still stands, the more hate the tank has, the more damage the DD's can do....
Say PLD and WAR can hold hate equally....
So 2 parties fighting the exact same NM (Separately, obviously)...
Party A uses a PLD, party B uses WAR tank...
Both tanks have 10,000 units of enmity (using Kaeko's baseline 1 hp damage = 1 enmity scale)
PLD's 10,000 enmity is made up mostly of heals and abilities....
Say off the top of your head that, of the 10,000 enmity, 2800 of it is from damage....
WAR enmity comes from damage
So say... of the 10,000 enmity on a WAR... 7000 of it is damage
At this point, the MOB has over 4000 less HP...
That will ALWAYS be preferable UNLESS you get into a situation of survivability, where a PLD can survive a fight that a WAR cannot...
As we all know... the opposite happens... WAR's have more survivability than PLDs



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