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  1. #7621
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,616
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Sol_Seppy View Post
    Haven't bothered to read the 763 page essay about this but I am interested. Since Dawntrail has come out, we've had time with two EXs, dungeons and normal raids.

    How do the healers who originally went on strike feel about the new content? Because when I healed them I felt satisfied. I can understand both points of view from Endwalker content but I wanna know if anyone's opinions changed or if you feel the same?
    I haven't bothered leveling a healer after being disappointed with them the last couple expansions. And from what I can gauge by both playing the encounters and viewing the statistics from the logs, it's just more of the same. You are still spamming Glare 3 or the equivalent for the vast majority of your time playing. And they didn't even BOTHER to give them a visual upgrade this time lmao
    (3)

  2. #7622
    Player
    BunnyQueen's Avatar
    Join Date
    May 2022
    Posts
    211
    Character
    Flora Kosaki
    World
    Golem
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Sol_Seppy View Post
    So is the issue really just with warrior then?
    No, it is every tank class.
    (4)
    #FFXIVHEALERSTRIKE

  3. #7623
    Player
    Sol_Seppy's Avatar
    Join Date
    Jun 2022
    Location
    Gridania
    Posts
    56
    Character
    Mami Star
    World
    Faerie
    Main Class
    Machinist Lv 100
    Quote Originally Posted by BunnyQueen View Post
    No, it is every tank class.
    What about them? Cos I don't get enough sustain to manage current content from any other than warrior. I'm just curious not picking fights.
    (0)

  4. #7624
    Player
    Sol_Seppy's Avatar
    Join Date
    Jun 2022
    Location
    Gridania
    Posts
    56
    Character
    Mami Star
    World
    Faerie
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Rolder50 View Post
    I haven't bothered leveling a healer after being disappointed with them the last couple expansions. And from what I can gauge by both playing the encounters and viewing the statistics from the logs, it's just more of the same. You are still spamming Glare 3 or the equivalent for the vast majority of your time playing. And they didn't even BOTHER to give them a visual upgrade this time lmao
    That's fair. Healer dmg rotations are incredibly boring, and well.. not even really rotations it's just one or two buttons and one for movement
    (7)

  5. #7625
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,240
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Rolder50 View Post
    I haven't bothered leveling a healer after being disappointed with them the last couple expansions. And from what I can gauge by both playing the encounters and viewing the statistics from the logs, it's just more of the same. You are still spamming Glare 3 or the equivalent for the vast majority of your time playing. And they didn't even BOTHER to give them a visual upgrade this time lmao
    Wdym, you don't like your flowery Medica III that has absolutely nothing to do with their untouched Lily Gauge? lmao
    (2)

  6. #7626
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,063
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Sol_Seppy View Post
    Thank you for answering. I did personally see a slight Improvement in terms of needing healers (aside from warrior in only dungeons) having leveled all healers and tanks, I don't think Aurora or abyssal drain personally give enough sustain to keep me alive without a healer in dungeons and it's a waste using clemency midpulls and harder content 100% needs healers to clear, but whether it's enough or not is up to the healer mains I guess.
    The issue is that slightly increasing the healing requirements doesn't mean that there's enough healing to engage the healer.

    It's a common point of contention in solutions that only deal in increased healing requirements, "How much healing is required to engage a veteran? And will that amount of healing filter new players?".
    (9)

  7. #7627
    Player
    Sol_Seppy's Avatar
    Join Date
    Jun 2022
    Location
    Gridania
    Posts
    56
    Character
    Mami Star
    World
    Faerie
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Aravell View Post
    The issue is that slightly increasing the healing requirements doesn't mean that there's enough healing to engage the healer.

    It's a common point of contention in solutions that only deal in increased healing requirements, "How much healing is required to engage a veteran? And will that amount of healing filter new players?".
    That's very fair. I guess it depends what engages the healer. I'm engaged with just keeping a tank alive, using my oGCDs to do so but I can totally understand if you're only engaged if you're forced to use GCDs as well (I'm assuming that's the bare minimum you're asking for?) Forgive me if I'm mistaken.
    (1)

  8. #7628
    Player
    Bobby66's Avatar
    Join Date
    Jul 2019
    Posts
    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70
    Quote Originally Posted by BunnyQueen View Post
    At this point it is best to ignore them, I feel like they don't want to really heal.
    Oh I very much do want to heal, and I do heal. I am looking forward to healing savage as AST. I just don't think people should ask for changes without at the very least considering the impact it may have on others. Yes, you can say others do that, but two wrongs don't make a right.
    (0)
    Quote Originally Posted by Bellsong View Post
    Okay boomer.

  9. #7629
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,019
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Sol_Seppy View Post
    I mean yeah, warrior is another kettle of fish. But I needed a healer for every other tank.
    Anecdote, but with good DPS, I ended up doing most of a couple dungeons without a healer on DRK. Was dicey keeping the DPS alive and I did have at least one DPS with AoE heals each time, but between DRK's invuln providing a full heal, some trash kiting, and everyone dodging, we squeaked through trash and the first couple boss fights each time while healer was afk and couldn't yet be replaced.

    On Warrior, though, I've little doubt that would have instead been basically absent of stress.

    _________

    On healer, the DT dungeons felt like they required even fewer GCD heals, if anything, on the tank during trash (no at-cost heals if tank was competent, few if they mismanaged CDs) and no greater amount on DPS from unavoidable boss damage.
    (5)
    Last edited by Shurrikhan; 07-24-2024 at 04:42 PM.

  10. #7630
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,063
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Sol_Seppy View Post
    That's very fair. I guess it depends what engages the healer. I'm engaged with just keeping a tank alive, using my oGCDs to do so but I can totally understand if you're only engaged if you're forced to use GCDs as well (I'm assuming that's the bare minimum you're asking for?) Forgive me if I'm mistaken.
    Speaking just for myself, my engagement in a piece of content requires me to think about how I use my full kit smartly so I don't run out of things when I need it (mostly week 1 savage prog and ultimate prog), this includes GCDs.

    The problem is that healer kits are so overly bloated that what would engage me in a clean run would probably filter out a lot of less-experienced healers. That's why I always advocate for a better healing experience AND a better downtime kit, because it would satisfy me and also not filter out the less-experienced players.

    In simpler terms, I want the upper limit of gameplay expanded so I can get my engagement without harming the engagement of others.
    (12)

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