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  1. #51
    Player
    Lynaval's Avatar
    Join Date
    Jun 2024
    Posts
    36
    Character
    Sanae Rosethorn
    World
    Sagittarius
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by TheRealQuah View Post
    Someone gets it
    (6)

  2. #52
    Player
    angienessyo's Avatar
    Join Date
    Jul 2017
    Posts
    471
    Character
    Khulan Noir
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Well, I would argue that players of all levels have opinions on the story. While there are some raiders that skip cut scenes, there's plenty that don't. So it's not specifically casuals mad about the story.

    I do think the "new raids are too hard" complaints are a little silly though. Everyone benefits from a little bit of difficulty, even in the normal modes.
    (1)

  3. #53
    Player
    Davixxa's Avatar
    Join Date
    Jul 2020
    Posts
    57
    Character
    Alice Roseblossom
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by fioravictorine View Post
    What? Why are you dragging people who are criticizing the MSQ into this?

    Fine

    Square Enix, the dungeons are way too hard, hardcore players have Ex/Savage/Ultimates anyway, just leave the normal content alone. I just want to have a relaxing evening and want to be able to do it blindfolded please
    Ex/Savage/Ultimate more often than not tends to be done in statics. It's not too much to ask for that content has a minimum of challenge that's still designed to be done in a PUG.

    I understand the MSQ dungeons do need to be clearable for the lowest common denominator, but optional dungeons like Deadwalk and Tender Valley certainly don't.

    And even then, they're not hard. For 9/10 fights there are lines on the floor. Use them and look at the boss.

    Quote Originally Posted by fioravictorine View Post
    Jobs are also too hard, I want less buttons to press and less things to keep track off
    God please no as a healer main the last thing I want is less buttons to press. This shit is piss easy.

    Quote Originally Posted by Dovaah View Post
    I don't think its only Wuk Lamat that brings the story down. But in retrospect, a lot of characters are shallow, their motivations either don't make sense or are just used to advance the plot.
    They could have been way better if the writers actually fleshed them out a little.

    Zoraal Ja, Koana, the Scions, Bakool Ja Ja so on and so forth.

    Bakool Ja Ja for example lacks crucial development, his actions are barely acknowledged after the cenote revelations and it was a total 180 from how he was acting beforehand.

    A single line of him mentioning that he wants to please his parents and then nothing till he gets beaten is not enough.

    So yes, Wuk Lamat's screentime is a problem but not only. There are a lot of plot holes and discarded elements that would be crucial for this story to be good.
    I'm sorry, but Bakool Ja Ja's behaviour makes complete sense, and honestly, he's one of the more fleshed out characters in the expansion. His 180 makes sense the moment you realize how much pressure he was under. It's a classic "bullied becomes the bully" scenario, realistically.

    Zoraal Ja I can honestly agree with. He's a butthurt League of Legends player that could not let go of his 1v1 me bro attitude for 30 years.

    Koana's behaviour makes sense, although yeah he's mostly used as a way to advance the plot.
    (0)

  4. #54
    Player
    Davixxa's Avatar
    Join Date
    Jul 2020
    Posts
    57
    Character
    Alice Roseblossom
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by Kaurhz View Post
    Broad comments not even remotely grounded in reality.

    1) If you actually read the threads created by people regarding the content difficulty, there has been significant backlash by even a lot of casuals on this. A lot of casuals are actually happy with the difficulty. I know I am. If they actually read the forums, they would actually be more inclined to keep the difficulty as it is. I've seen casuals jump on casuals over this fact.

    Content such as Eureka and Bozja were both polarizing due to perfectly reasonable reasons, for starters in order to get the Eureka relic, your only option was to do Eureka, there was no alternative. Hence why we got Bozja, and then people took issue with Bozja due to exceptionally poor future proofing, and continued lack thereof, e.g., Delubrum, and many of the steps were more efficient outside of Bozja than inside of Bozja. I don't think there were many people that actually asked for what we got, some were in support, and a lot of people had heavily distaste for it.

    If people are calling Wuk Lamat bad, then that is because she is bad. A spade is a spade. A bad character is a bad character, and if you actually once again did your research, you would see quite a few threads which went a lot more in depth into the issues with DT, e.g., story pacing and some blatant rewrites of the lore, and what we understand about the soul and memories.
    I'd say yes there's a discrepancy on the surface, but honestly you can absolutely make sense of souls and memories from previously established canon.

    Either 1: It literally is an artificial Aetherial Sea - in which case the cleansing of memories from the soul makes complete sense. The only step removed is that it doesn't reincarnate, but is instead harvested

    Or 2: It's more akin to Kairos, in which case I seriously worry for the souls once they inevitably return to the Aetherial Sea when Alexandria crumbles.

    As for Bozja and Eureka... Yeah? Duh? It's optional content? Bozja certainly wasn't polarizing on relase. Yeah it definitely had poor future proofing because of Delubrum. I don't disagree there.

    But like? It's an optional glowy weapon. You don't have to do it if you don't enjoy that type of content?


    Quote Originally Posted by Turtledeluxe View Post
    Whoever is most toxic doesn't really matter when it's undeniably parsers who have driven job design for the most part, and casuals have affected normal encounter design at the most.
    Yeah and it's made normal encounter design turn for the worse in Endwalker especially. Glad that it's changing now. I'm not saying normal needs to be literally extreme trials. I'm asking for it to be more akin to Stormblood/Shadowbringers Alliance Raids.
    (0)

  5. 07-23-2024 09:24 AM

  6. #55
    Player
    Lak14's Avatar
    Join Date
    Dec 2022
    Posts
    86
    Character
    Howard Alt-eisen
    World
    Tonberry
    Main Class
    Warrior Lv 100
    Quote Originally Posted by hynaku View Post
    All I want is main story content to be easy enough to complete. I could care less about raids, high end dungeons, or ex primals because I never run them. That's not toxic to ask for something that simple. This expansion been very hard when have bad hands and wrists that don't move fast enough for the new mechanics they added.
    (3)

  7. #56
    Player
    Aelin_Ashryver's Avatar
    Join Date
    Aug 2018
    Posts
    1,118
    Character
    Aelin Ashriver
    World
    Zodiark
    Main Class
    Monk Lv 100
    Story was pretty bad, english voice acting was pretty bad on top making it feel even worse.

    Content is fun! Gfx update is still a work in progress. My fem hrothgar has many bugs, just got the parasol with gems today and it messes with the hair at a certain angle.

    A lot to like in DT a lot to improve on!

    I do hope they ignore the mass of players who seem totally incapable of dealing with failure. Those people should go read some visual novels instead of playing an mmo. There is no point in having combat in game if there is no possibility of ever failing. Just because a handful of players can't tolerate ever dying doesn't mean the rest of us should want to delete ourselves we are so bored in content.
    (1)

  8. #57
    Player
    Dovaah's Avatar
    Join Date
    Aug 2019
    Location
    Limsa Lominsa
    Posts
    34
    Character
    Gabriel Grymbyrt
    World
    Omega
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Davixxa View Post

    I'm sorry, but Bakool Ja Ja's behaviour makes complete sense, and honestly, he's one of the more fleshed out characters in the expansion. His 180 makes sense the moment you realize how much pressure he was under. It's a classic "bullied becomes the bully" scenario, realistically.
    I personally don't agree.
    He can't release a mythical creature into the wild that could kill hundred of innocents, children and even destroy his village and then turn around to say that he did it for the memory of dead children. It doesn't make sense to me.
    (2)
    I'm tired

  9. #58
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,729
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Lynaval View Post
    (3)

  10. #59
    Player
    Astronema's Avatar
    Join Date
    Jan 2014
    Posts
    339
    Character
    Astronema Borealis
    World
    Leviathan
    Main Class
    Archer Lv 100
    Quote Originally Posted by caffe_macchiato View Post
    It's so funny seeing people project about "toxic" casuals who are "out of control" when they're the ones spamming new threads complaining about complainers. We have dozens of threads solely dedicated to "fighting" the evil "toxic casuals". I have seen no more than five posters who have sensible criticisms of the content and hundreds who are attacking those posters. You can't even mention the netcode without getting told to uninstall and seek psychiatric treatment. Why is Final Fantasy XIV like this in 2024? Something snapped. You all weren't spamming the forums years ago when content was in faceroll mode. In fact, people criticizing Endwalker were also insulted just like Dawntrail critics are now. Two sides of the same coin, you and the "toxic casuals" are the same.
    I half expect at this point for an Austrian pictomancer wearing a mustache and military suit glam to appear in Limsa doing the serpent salute emote
    to hold a rally about the final solution for removing casuals from the game....
    (3)

  11. #60
    Player
    CuteBucket's Avatar
    Join Date
    Apr 2024
    Location
    Amaurot
    Posts
    448
    Character
    F'helix Fraldarius
    World
    Cactuar
    Main Class
    Samurai Lv 100
    Quote Originally Posted by TheRealQuah View Post
    I feel like since DT released there has been a huge problem on this forum of toxic casual players.
    There was that one post that blew up because some streamers/youtubers covered it, but that's the only notable one I remember recently.

    Since DT these people are becoming out of control and we need to be careful what feedback the dev team are taking from this. If you read this forum then every duty would be tuned to very easy and the dungeons would be walking simulators.
    Every time I've seen one of those threads, the "toxic casual" in question is getting absolutely dunked on in the comments and ratio'd by the likes dunking on them HARD. Very few people agree with them.

    You can spot these people easily by the amount of threads complaining that dungeons are too hard, story is bad, and complaining about the graphics update.
    Huh?? I'm a raider and am far from casual. The story IS bad and the graphics update has some major flaws, all things which I have complained about here, because believe it or not, lots of raiders actually care about the game world and the story and how nice or ugly our characters looks in the new lighting. I raid AND gpose, I don't gotta pick one.
    (9)

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