Quote Originally Posted by Striker44 View Post
It already is, though, if you're running typical content with a typical DF group. That's where a key issue comes in - there is a significant disparity in skill across the massive size of the playerbase. "Normal" content has to be reasonably clearable by the low end of that pool. It's why a variety of increasingly more difficult content is then created on top of that "normal" level, so that players of successively higher skill have progressively harder content to engage with.
They're really not. I can count on one hand the amount of groups I've had that didn't clear a dungeon after the healer died. The average DF group is a lot more competent at doing at least the basics than you, and for that matter, SE, realize. Now, I'm not going to say they're necessarily "great" players. Some of them really cannot spell DPS, or find a cooldown to save their ass. But even the most paint eating tank is still capable of living through several mistakes, and bringing the DPS along with them for the ride.