Is the strike over? Can I play healer again?
Is the strike over? Can I play healer again?
Both sides of this do need to be addressed, SE has a really dumb hatred of healers. Healers should need to heal frequently but when everyone is almost full health and such healers need their tools for dealing some damage, and maybe add some debuffing in there too.Where did my comment suggest anything about this? The issue with healers is multifaceted and my comment was addressing only one aspect.
Even if they theoretically managed to get healers to heal frequently, their boring damage button that is the same across jobs is inexcusable.
#FFXIVHEALERSTRIKE




No, I specifically pointed out that there are multiple layers of higher-level content for those who are seeking more of a challenge (Savage, Extreme, etc.). It's the "base" game involving "normal" content that needs to be accessible to the entire playerbase. Now, if you believe that higher-level content is still under-tuned, that's it's own argument to make.
I'm genuinely confused where you even got "the entire game" from when you quoted one of my posts that was itself a direct response to someone focusing on "normal" dungeons. Or were you just putting words in my mouth that you knew I didn't say in an attempt to get a word in?

If history must be unwritten... Let it be unwritten. Become what you must...
Even at lower-level brackets, healers are in deficit over tanks on Light EU.
Guys I think we are encountering worst case scenario.. we can't have a case worst than that.. right? rrright?
That is the case on most servers.
Oh yes catering to people who don't want to put in minimal effort at all, people who don't want to learn how to heal. I am not talking savage or ultimate level healing. No I am talking just plain old casting Cure 2.No, I specifically pointed out that there are multiple layers of higher-level content for those who are seeking more of a challenge (Savage, Extreme, etc.). It's the "base" game involving "normal" content that needs to be accessible to the entire playerbase. Now, if you believe that higher-level content is still under-tuned, that's it's own argument to make.
I'm genuinely confused where you even got "the entire game" from when you quoted one of my posts that was itself a direct response to someone focusing on "normal" dungeons. Or were you just putting words in my mouth that you knew I didn't say in an attempt to get a word in?
#FFXIVHEALERSTRIKE




okay, my apologies, just trying to get a better handle on why you are so vehemently opposed to any changes. so you are saying, that the game, aside from optional upper end content (everything aside from "normal"), must revolve around the absolute lowest skill level. "normal" which in most other things would define an "average" of something, in FFXIV, cant be tuned to even average, it must be simplified back to the stone age so people can coast to level cap knowing little, with no skill to speak of, in the name of 'accessibility'.No, I specifically pointed out that there are multiple layers of higher-level content for those who are seeking more of a challenge (Savage, Extreme, etc.). It's the "base" game involving "normal" content that needs to be accessible to the entire playerbase. Now, if you believe that higher-level content is still under-tuned, that's it's own argument to make.
I'm genuinely confused where you even got "the entire game" from when you quoted one of my posts that was itself a direct response to someone focusing on "normal" dungeons. Or were you just putting words in my mouth that you knew I didn't say in an attempt to get a word in?
What they want isn't accessibility, what they are asking for is for one role to be unfun and fit for chimpanzees and apes rather than humans. I play this game with 1 arm (other is useless due to nerve damage) and healing is boring as crap. There is 0 for healers to do. They are afraid that tanks will lose their control on everything instead of sharing responsibility with the other 2 roles.okay, my apologies, just trying to get a better handle on why you are so vehemently opposed to any changes. so you are saying, that the game, aside from optional upper end content (everything aside from "normal"), must revolve around the absolute lowest skill level. "normal" which in most other things would define an "average" of something, in FFXIV, cant be tuned to even average, it must be simplified back to the stone age so people can coast to level cap knowing little, with no skill to speak of, in the name of 'accessibility'.
Last edited by BunnyQueen; 07-22-2024 at 04:45 AM.
#FFXIVHEALERSTRIKE

Healers already crying about having to heal vs Valigarmanda and Zoraal Ja. They won’t ever be happy. Too much pressing buttons? Cry. Too little pressing buttons? Cry.
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