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  1. #5091
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Striker44 View Post
    Some people don't care for roulettes and spend most of their time doing MSQ, side quests, FATEs, Tribal Dailies, etc., all of which occur outside of instances.
    And for MSQ, Side Quests, most Fates, dailies, etc, you will generally have nothing to heal period and spend the entirety of your time doing that content using exclusively two buttons. Whereas other jobs at least have a full rotation to keep them engaged. In what world is a two button job acceptable.
    (26)

  2. #5092
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,603
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Striker44 View Post
    Some people don't care for roulettes and spend most of their time doing MSQ, side quests, FATEs, Tribal Dailies, etc., all of which occur outside of instances.
    Some people..?

    It doesn't matter. Dungeons, trials, raids, criterion, alliance raids, treasure maps are all part of the core gameplay loop.
    (18)

  3. #5093
    Player
    LyraShu's Avatar
    Join Date
    Apr 2024
    Posts
    119
    Character
    Lyra Shuu
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Quote Originally Posted by EmyEmy View Post
    It is concerning to see some healers displaying negative behavior in response to new expansions. Instead of focusing on the challenges and changes, it would be more constructive for healers to embrace the new content and adapt accordingly. Observations have shown that some healers exhibit arrogance by refusing to heal or resurrect players, particularly if the tank is new or struggling with mechanics. This can lead to an unsatisfactory experience in alliance raids, where other players, often DPS with healing or resurrecting abilities, have to compensate for the healer's lack of support.

    Healers should prioritize their responsibilities, which include healing and resurrecting, to ensure a smooth gameplay experience. The expectation is for healers to maintain their role effectively, without letting personal frustrations interfere with their duties. It's important to recognize that every role faces challenges, but cooperation and a positive attitude can significantly improve the gaming environment for everyone.

    Moreover, some healers express a desire for the game to be more challenging, potentially due to feeling underutilized. However, addressing this by neglecting their core responsibilities is not the solution. It is crucial for all players, including healers, to work together harmoniously to enhance the overall experience.

    Square Enix, known for its expertise in game development, is expected to balance the needs and feedback of all player roles without disproportionately catering to any single group. By maintaining this balance, the company ensures that the game remains enjoyable and fair for the entire player base.

    In conclusion, while feedback and adaptation are important, it is essential for healers to fulfill their roles responsibly and constructively engage with new content. A cooperative and positive approach will benefit not only individual players but the community as a whole.
    hmm >.> I am just gonna assume this is bait because this is so not what the strike is about. Feel free to check page one if you need to look at what we are doing for the strike~
    (15)

  4. #5094
    Player
    Wildheaven182's Avatar
    Join Date
    Apr 2024
    Posts
    220
    Character
    Rowan Aarontagdh
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by EmyEmy View Post
    It is concerning to see some healers displaying negative behavior in response to new expansions. Instead of focusing on the challenges and changes, it would be more constructive for healers to embrace the new content and adapt accordingly. Observations have shown that some healers exhibit arrogance by refusing to heal or resurrect players, particularly if the tank is new or struggling with mechanics. This can lead to an unsatisfactory experience in alliance raids, where other players, often DPS with healing or resurrecting abilities, have to compensate for the healer's lack of support.

    Healers should prioritize their responsibilities, which include healing and resurrecting, to ensure a smooth gameplay experience. The expectation is for healers to maintain their role effectively, without letting personal frustrations interfere with their duties. It's important to recognize that every role faces challenges, but cooperation and a positive attitude can significantly improve the gaming environment for everyone.

    Moreover, some healers express a desire for the game to be more challenging, potentially due to feeling underutilized. However, addressing this by neglecting their core responsibilities is not the solution. It is crucial for all players, including healers, to work together harmoniously to enhance the overall experience.

    Square Enix, known for its expertise in game development, is expected to balance the needs and feedback of all player roles without disproportionately catering to any single group. By maintaining this balance, the company ensures that the game remains enjoyable and fair for the entire player base.

    In conclusion, while feedback and adaptation are important, it is essential for healers to fulfill their roles responsibly and constructively engage with new content. A cooperative and positive approach will benefit not only individual players but the community as a whole.
    You know, this actually sounds like it was written by AI haha
    (23)

  5. #5095
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,163
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Wildheaven182 View Post
    But that's all, maybe its the wording but it does sound like in the manifesto like it suggests making healers continue to dps 80% of the time, just make it more like a dps job. I dont want that.
    Here's how I think about it, sometimes: Each GCD, I need to answer some questions:
    Do I spend this GCD on a button that deals damage, or a button that heals (restores HP, applies a barrier, applies a mitigation)? If it's "deals damage", which button do I push? If it's "heals", which button do I push?

    (Assume I'm making a good faith effort. Not necessarily playing optimally, but also trying to avoid things like restoring HP when the party is already at full health.)
    I feel "engaged" when there is a variety of answers to these questions over the course of an encounter and when I don't repeat the same answer many times in a row.

    Other roles having increasing amounts of self-sustain and healing… the ready availability of powerful, oGCD heals… content that shies away from big hits, or else resorts to them very sporadically…

    These are all issues that bias the answer to the first question towards "deals damage." The answer is not-so-varied, and so I feel less engaged. This is further compounded by the paucity of options for damage dealing-GCDs.

    So, in addressing the points the manifesto brings up, I hope that the result is a less-lopsided choice between "damage" and "heal", and that both sides of that choice have meaningful choices and variety within them.
    (6)

  6. #5096
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,314
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by EmyEmy View Post
    Instead of focusing on the challenges ...
    There is only so much Adderall one can take to stay awake in casual content.
    (13)

  7. #5097
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,035
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Wildheaven182 View Post
    You know, this actually sounds like it was written by AI haha
    I'm glad I'm not the only one who thought it sounded like that.

    Edit: I reread their post and the best explanation I can come up with is they're upset at the one person who said they'd grief by going into content as healer but not using their heals?
    (7)
    Last edited by PercibelTheren; 06-26-2024 at 06:38 AM. Reason: Realized something.

  8. #5098
    Player
    WeakestZenosEnjoyer's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    288
    Character
    Scrappy Moonlord
    World
    Halicarnassus
    Main Class
    Red Mage Lv 100
    AI produced bait is a new world of low effort trolling I've never even considered before
    (13)

  9. #5099
    Player
    Its_Kazzy_D's Avatar
    Join Date
    Sep 2021
    Location
    Ul'Dah
    Posts
    80
    Character
    Kazzy Delazzy
    World
    Alpha
    Main Class
    Black Mage Lv 100
    Well today was my last day running roulettes as healer. Ran a duty with each of the four whilst prepping my challenge log to help power level Picto on Friday. Very bittersweet, but I'm excited to be a paint taste-tester!
    (11)

  10. #5100
    Player
    S4M4EL's Avatar
    Join Date
    Dec 2021
    Posts
    11
    Character
    Samael Morningstar
    World
    Lamia
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by EmyEmy View Post
    It is concerning to see some healers displaying negative behavior in response to new expansions. Instead of focusing on the challenges and changes, it would be more constructive for healers to embrace the new content and adapt accordingly. Observations have shown that some healers exhibit arrogance by refusing to heal or resurrect players, particularly if the tank is new or struggling with mechanics. This can lead to an unsatisfactory experience in alliance raids, where other players, often DPS with healing or resurrecting abilities, have to compensate for the healer's lack of support.

    Healers should prioritize their responsibilities, which include healing and resurrecting, to ensure a smooth gameplay experience. The expectation is for healers to maintain their role effectively, without letting personal frustrations interfere with their duties. It's important to recognize that every role faces challenges, but cooperation and a positive attitude can significantly improve the gaming environment for everyone.

    Moreover, some healers express a desire for the game to be more challenging, potentially due to feeling underutilized. However, addressing this by neglecting their core responsibilities is not the solution. It is crucial for all players, including healers, to work together harmoniously to enhance the overall experience.

    Square Enix, known for its expertise in game development, is expected to balance the needs and feedback of all player roles without disproportionately catering to any single group. By maintaining this balance, the company ensures that the game remains enjoyable and fair for the entire player base.

    In conclusion, while feedback and adaptation are important, it is essential for healers to fulfill their roles responsibly and constructively engage with new content. A cooperative and positive approach will benefit not only individual players but the community as a whole.
    dafaq.......
    (9)

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