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  1. #4591
    Player
    Eorzean_username's Avatar
    Join Date
    Apr 2016
    Posts
    567
    Character
    Azephia Dawn
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Donto View Post
    Attention has no worth, the player base still has to decide that they are willing to give up leveling and playing any healer roles.
    You're not making unreasonable points, but then also remember examples such as Kaiten being removed while (I'm pretty sure) Samurai was already the most-played Melee DPS.

    Population data definitely seems to have an influence (for example, "Babe, wake up! It's been 3 months! Time for the Monk rework!"), but apparently CBU3 can also absorb mysterious invisible feedback rays about Kaiten from active and subscribed Samurai, so banging pots with spoons enough to get onto the radar of broader social-media / "gaming journalism" / "content" "creators" might have as much of a chance of working as anything else.

    At the very least, it might alter the Producer/Director's coping mechanism from "Let's offer them platitudes and try to ignore it, Healers are usually very polite and will just stay inside their complaint threads" to "Oh no, this is creating bad press".
    (23)

  2. #4592
    Player
    Bonoki's Avatar
    Join Date
    Apr 2019
    Posts
    697
    Character
    Phoebe Iris
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Remember when Cosplayers at Fanfest were holding "Bring Kaiten Back" signs? Maybe healers need to do that but say "Give us more damage buttons".
    (8)
    99.99% chance probably a Titanman alt

  3. #4593
    Player
    TsubameMikage's Avatar
    Join Date
    Jun 2024
    Posts
    32
    Character
    Celes Miret-njer
    World
    Siren
    Main Class
    Archer Lv 15
    Quote Originally Posted by Wildheaven182 View Post
    Deep dungeons, I feel they never really caught on, or at times when they did was because they were the best option for levelling at the time.
    And by making them leveling focused, they lose a lot of their draw when you've already capped out your characters - which most of us had by the time it was released. Deep dungeons need more rewards as part of their progress method.


    Grand company squadrons. They can definitely make that AI actually workable now if they can make the trust system AI dungeon runs that they do now. Squadron command dungeons are pretty nightmarish unless you're on tank so you can just solo it.
    But they have iterated on this - this is just the Trusts systems in the early stage. They definitely need to go back and upgrade the squadrons with the new trusts tech, though.

    Field operations need some work. I think it's just hard to get invested in a new exclusive system of doing things when it only applies to this one part of the game. I think that's the main problem that people say they feel Field Operations are missing.
    They also, like deep dungeons, are just narrow in scope in benefits. I love the idea of an open world alive with content and players, but it needs to tie into the rest of the game better as you said.

    Criterion dungeons are the latest example of a new side thing introduced then left in the dust. No one knows what to do with them.
    And, again, none of them off any substantive benefits to doing them. Complete them once? You're done - that isn't evergreen content.

    They have a lot of nice potential hooks for making these systems evergreen - but they haven't made the effort to do so.
    (3)

  4. #4594
    Player
    vetch's Avatar
    Join Date
    Aug 2022
    Location
    back on my free trial account
    Posts
    462
    Character
    Discount Hrothgar
    World
    Zalera
    Main Class
    Botanist Lv 90
    Quote Originally Posted by TsubameMikage View Post
    But they have iterated on this - this is just the Trusts systems in the early stage. They definitely need to go back and upgrade the squadrons with the new trusts tech, though.
    A perfectly offensive suggestion. I wouldn't care to have all the mechanics stripped out of the old optional dungeons too, to be compatible with a 'Squadron 2.0' running the garbage Trust AI system. Absolutely not. Leave them alone.
    (1)
    he/him

  5. #4595
    Player
    Donto's Avatar
    Join Date
    Nov 2012
    Posts
    4
    Character
    Donto Laplace
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Eorzean_username View Post
    You're not making unreasonable points, but then also remember examples such as Kaiten being removed while (I'm pretty sure) Samurai was already the most-played Melee DPS.

    Population data definitely seems to have an influence (for example, "Babe, wake up! It's been 3 months! Time for the Monk rework!"), but apparently CBU3 can also absorb mysterious invisible feedback rays about Kaiten from active and subscribed Samurai, so banging pots with spoons enough to get onto the radar of broader social-media / "gaming journalism" / "content" "creators" might have as much of a chance of working as anything else.

    At the very least, it might alter the Producer/Director's coping mechanism from "Let's offer them platitudes and try to ignore it, Healers are usually very polite and will just stay inside their complaint threads" to "Oh no, this is creating bad press".
    I hope you find the mysterious invisible feedback rays that you need so the dev team actually listens this time. I'm going to stop playing any healers.
    (8)

  6. #4596
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Donto View Post
    Attention has no worth, the player base still has to decide that they are willing to give up leveling and playing any healer roles.
    we can still level healer, we just are not participating in group content such as roulettes.
    (6)
    #FFXIVHEALERSTRIKE

  7. #4597
    Player
    Trunks's Avatar
    Join Date
    Aug 2013
    Location
    Ishgard
    Posts
    164
    Character
    Kai Earendel
    World
    Hyperion
    Main Class
    Black Mage Lv 90
    Here we are again. "Healers screaming into the void" is the free space on the FFXIV Expansion Bingo Card. Thinking about this old post:

    Quote Originally Posted by Sebazy View Post
    One thing that does amuse me a little on this topic.

    I did a 'lol who needs tanks' Titan HM in 2.0 on WHM using Medica II to build a comical agro lead over a group compared mostly of the EU 1st BCOB team's DPS. Medica II got changed to prevent this a week or two later.

    People started using Summoner's Titan to tank RamuhEX removing the need for a tank there. This also got nerfed a week or two later.

    Figure out a way to do an Extreme or Savage without Tanks and you can bet it's going to get nerfed ASAP. Do the same with no healers and SE don't seem to bat an eye lid at it.
    Writing has been on the wall for healers for, like, 7 years. A lot of the issues are just knock-on effects from them having no idea how to make tanking gameplay engaging. Instead of giving tanks an actual job to do (and indeed, taking away their one job), they designed them to take over healers' jobs with a plethora of healing and mitigation, while at the same time removing everything from healers other than the healing and mitigation.

    We have two nominally separate "roles" that are fulfilling the same group responsibility (i.e., keep everyone alive), just with different levels of capability. Once you step outside of ultimate / savage, that overlap becomes redundancy. Yet only one set of jobs in this pool has been gutted down to two buttons. It was obvious that AST was going to get reduced to a WHM clone - it's the same thing that happened to PLD not so long ago, and DRK, and SCH, and so on.

    I've (mostly) been "on strike" since 2019. There is no reason to hold out hope, because this is fundamentally what their vision has always been and they have doubled down again, and again, and again.
    (17)

  8. #4598
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,737
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    (21)

  9. #4599
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Trunks View Post
    Here we are again. "Healers screaming into the void" is the free space on the FFXIV Expansion Bingo Card. Thinking about this old post:



    Writing has been on the wall for healers for, like, 7 years. A lot of the issues are just knock-on effects from them having no idea how to make tanking gameplay engaging. Instead of giving tanks an actual job to do (and indeed, taking away their one job), they designed them to take over healers' jobs with a plethora of healing and mitigation, while at the same time removing everything from healers other than the healing and mitigation.

    We have two nominally separate "roles" that are fulfilling the same group responsibility (i.e., keep everyone alive), just with different levels of capability. Once you step outside of ultimate / savage, that overlap becomes redundancy. Yet only one set of jobs in this pool has been gutted down to two buttons. It was obvious that AST was going to get reduced to a WHM clone - it's the same thing that happened to PLD not so long ago, and DRK, and SCH, and so on.

    I've (mostly) been "on strike" since 2019. There is no reason to hold out hope, because this is fundamentally what their vision has always been and they have doubled down again, and again, and again.
    Correct. It's fundamentally broken until their design philosophy changes. Adding dps options to healers helps, but doesn't fix the problem in totality imo.
    (7)

  10. #4600
    Player
    Aidorouge's Avatar
    Join Date
    Apr 2024
    Posts
    256
    Character
    Buzam Aidorouge
    World
    Maduin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    I believe the answer to that is simple: We just look at Tanks and DPS, and see what their design allows them to do.
    Actually, I've been looking at tanks and DPS another way recently, specifically how I know some who are pro-healer strike who plan on deliberately ignoring mechanics/eating as much damage as possible come Dawntrail to give the anti-strike "thanks for the instant queue" healers a hard time, lol. I mean, it's "no big deal" right? There's "nothing to complain about" right? (Alternately, you have the anti-strike tanks and DPS who want to give any unfortunate queuing pro-strikers "something engaging to do, just like you whined about".)

    As well, there's also pro-strike healers who are planning on continuing to queue, but are going to do exactly what the devs demand of them: Be green DPS only, refusing to toss out a single heal because tank and DPS self-sustain is "working as intended" and if a wipe happens then "ask for more self-heals then, at least they listen to *you*".

    So yeah, we've reached the point already where a unknown quantity of people are going to grief the current system because it might have better results than sitting out and pouting because as others have pointed out, that hasn't worked even once yet. Now turning the new expansions duties into a total clown fiesta... well, who knows what that could result in. Peaceful protest may just not be enough this time.
    (2)

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