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  1. #1
    Player
    DTIBA's Avatar
    Join Date
    Dec 2023
    Posts
    1
    Character
    Ayleth Goode
    World
    Maduin
    Main Class
    Paladin Lv 90
    This entire protest makes absolutely no Twelve-damned sense.

    -You're complaining about the fact that jobs outside of the healer role have any degree of independence. A player is incredibly likely to be nowhere near a healer outside of instanced duties unless multiple players are operating together. And non-healer sustain IN instanced duties is nowhere near enough to keep the party alive in the long-term if the tank does anything but single-pull and wait for everyone's cooldowns/HP regeneration to end in between mobs.

    -You're claiming that a job which focuses entirely on healing damage AFTER it's taken, a job which focuses on setting up barriers to prevent damage from BEING taken, a job which focuses on buffing allies and setting up heals to go off after a delay, and a job which focuses on setting up HP buffers and WANTING THEM TO BE DEPLETED... are in any way identical. The only thing that makes them "homogenous" is the fact that you don't need a specific one or the other, and that's just good game design. Trying to play Astrologian the same way one plays White Mage, let alone play Sage the way one plays White Mage, is a good way to get one's party killed.

    -You're complaining about the job's gameplay being repetitive, and then you're complaining about the fact that you have too many options that are all equally viable. There are complaints about the job gauge system AND complaints about the basic cure spell that claims an ability that RUNS OFF THE JOB GAUGE SYSTEM replaces it.

    -And you're expressing this dissatisfaction by not playing as healers... which punishes OTHER PLAYERS WHO HAVE TO WAIT FOR A HEALER, not the developers.

    This entire thing is completely illogical.

    MINOR NOTE: I accidentally posted this message before I had finished writing it, which included a few points copy-pasted from the manifesto so I didn't have to scroll all the way up and down to refer to it. I apologize for any confusion that might have arisen from this mistake.
    (8)
    Last edited by DTIBA; 06-25-2024 at 11:07 PM. Reason: Post was unfinished when initially posted.

  2. #2
    Player
    Flay_wind's Avatar
    Join Date
    Jul 2019
    Posts
    404
    Character
    Lily D'kryl
    World
    Shiva
    Main Class
    Dark Knight Lv 97
    Oh, hey, yet another completely unique and thoughtful critique of the healer's strike. My favorite part.
    Quote Originally Posted by DTIBA View Post
    -And you're expressing this dissatisfaction by not playing as healers... which punishes OTHER PLAYERS WHO HAVE TO WAIT FOR A HEALER, not the developers.
    Nooooo. Go back to the bland boring job, so other can have fun. WAAAAAAAH
    (31)
    Sometimes rumors are just... rumors.

  3. #3
    Player
    Loggos's Avatar
    Join Date
    Nov 2011
    Posts
    1,019
    Character
    Kaeya Alberich
    World
    Twintania
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by DTIBA View Post

    -And you're expressing this dissatisfaction by not playing as healers... which punishes OTHER PLAYERS WHO HAVE TO WAIT FOR A HEALER, not the developers.
    Another example of the Schrödinger's Healer fallacy: We should just go play something else but if we do we punish other players who now have to wait for a healer.

    Pray tell, why are you not holding other players accountable like that? Why does a DPS, who has never touched healer, not punish others just so they can have fun themselves? Wouldn't you say that according to your logic it is a tad selfish that they never did the community the service of switching to a job they have less fun with to carry out the charitable act of fastening another group's queues?

    Healers aren't trust NPCs. They pay their subs just like everybody else and would really like to get a good time out of it too.
    (36)
    Last edited by Loggos; 06-25-2024 at 11:43 PM.

  4. #4
    Player
    Alahard's Avatar
    Join Date
    Jun 2024
    Posts
    52
    Character
    Alahard Highwind
    World
    Exodus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by DTIBA View Post
    -And you're expressing this dissatisfaction by not playing as healers... which punishes OTHER PLAYERS WHO HAVE TO WAIT FOR A HEALER, not the developers.
    Nothing is stopping the other players from running healers. Healers who enjoy the current play style are going to have a fun time with the queues. You can also take advantage to level your healers through the chaos, I know some who will, and more power to you if u decide to do so.

    If you won't play healers and strictly support playing dps/tank because you find healer unfun to play, then congrats on striking. You may have been before it became popular ( or infamous, depending on your opinion)

    If the healer roles end up dragging pf time, then I know Ill just run 1Tank-3Dps runs on my PLD.

    Complaining that others won't play a role that they find boring just so you don't have queue times is not going to get others to play healer. I won't in it's current state ( except the slim window where I finish leveling them, but that's half a year away at best)
    (12)

  5. #5
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    Quote Originally Posted by DTIBA View Post
    -You're complaining about the fact that jobs outside of the healer role have any degree of independence. A player is incredibly likely to be nowhere near a healer outside of instanced duties unless multiple players are operating together. And non-healer sustain IN instanced duties is nowhere near enough to keep the party alive in the long-term if the tank does anything but single-pull and wait for everyone's cooldowns/HP regeneration to end in between mobs.
    Most in-game activities are instanced duties. Dungeons, Trials, Raids, Criterion, Alliance Raids, Treasure Maps...etc. Also, enemies die faster if you bring additional DPS. As long as enemies die before mitigation enhancements wear off, tanks will be fine. Not to mention WAR only need Bloodwhetting.

    Quote Originally Posted by DTIBA View Post
    The only thing that makes them "homogenous" is the fact that you don't need a specific one or the other, and that's just good game design.
    Are you defending FFXIV current design or are you criticizing it? Yoshi-p has been painstakingly enforcing Pure Healer/Barrier Healer split since the start of EW, and now you say it's good when you don't need specific one and another? It's contradictory to what the dev team intended.


    Quote Originally Posted by DTIBA View Post
    -You're claiming that a job which focuses entirely on healing damage AFTER it's taken, a job which focuses on setting up barriers to prevent damage from BEING taken, a job which focuses on buffing allies and setting up heals to go off after a delay, and a job which focuses on setting up HP buffers and WANTING THEM TO BE DEPLETED... are in any way identical.
    All those fancy words , but ultimately, they share the same goal: help the team to survive the next unavoidable damage. You can achieve the goal by either mitigation, healing, or both. If non-healer composition can still achieve the same goal, you need no healers.

    Right now, the responsibility of party mitigation is shared by every player in the party. Healers alone only contribute a small portion of party mitigation. In high end content, you'll die if you rely party mitigation soly on healers. In normal content, mitigation is not needed as mechanics don't hit hard enough, and non healer roles can already cover the healing part with their current kit due to low frequency of incoming damage
    In DT, tanks and DPS will be able to contribute more healing.

    Quote Originally Posted by DTIBA View Post
    The only thing that makes them "homogenous" is the fact that you don't need a specific one or the other, and that's just good game design. Trying to play Astrologian the same way one plays White Mage, let alone play Sage the way one plays White Mage, is a good way to get one's party killed
    .
    True, but the reason people feel repetitive is because, IMO, our healing tools are boring. Aside from the select few healing related actions, most of our healing spells don't interact with the rest of the kits.
    Press this button to heal X amount of HP. Press this button to regen X HP for 15 seconds. Press this button to give X potency shield. They work independently from each other.
    You can just remove Afflatus Solace and Cure II from WHM, then replace them with 5 stacks of Tetragrammaton. WHM still isn't going to be affected in terms of healing output because these three buttons are all high potency single target healing.

    -You're complaining about the job's gameplay being repetitive, and then you're complaining about the fact that you have too many options that are all equally viable. There are complaints about the job gauge system AND complaints about the basic cure spell that claims an ability that RUNS OFF THE JOB GAUGE SYSTEM replaces it.
    See above
    Quote Originally Posted by DTIBA View Post
    -And you're expressing this dissatisfaction by not playing as healers... which punishes OTHER PLAYERS WHO HAVE TO WAIT FOR A HEALER, not the developers.
    If you don't play tank when I need a tank, you're punishing me
    If you don't play healer when I need a healer, you're punishing me.
    If you don't spawn S rank elite mark for me, you're punishing me
    If you don't put up cheap item on marketboard when I'm shopping, you're punishig me

    lol what is this

    How about they make the role enjoyable for people to stay? Right now, in this thread, healers from both ends of the spectrum, casual and hardcore, are not happy with the current state of the healers.

    By the way, you can just queue as healers so this healer strike won't matter.
    Quote Originally Posted by DTIBA View Post
    This entire thing is completely illogical.
    Can't tell if you're arguing in good faith or not because there were at least 50 of you in this thread that just left the chat and disappear whenever their arguments got challenged.
    (31)
    Last edited by Aword3213; 06-26-2024 at 03:26 AM.

  6. #6
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,180
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Aword3213 View Post
    Most in-game activities are instanced duties. Dungeons, Trials, Raids, Criterion, Alliance Raids, Treasure Maps...etc. Also, enemies die faster if you bring additional DPS. As long as enemies die before mitigation enhancements wear off, tanks will be fine. Not to mention WAR only need Bloodwhetting.
    Some people don't care for roulettes and spend most of their time doing MSQ, side quests, FATEs, Tribal Dailies, etc., all of which occur outside of instances.

    Are you defending FFXIV current design or are you criticizing it? Yoshi-p has been painstakingly enforcing Pure Healer/Barrier Healer split since the start of EW, and now you say it's good when you don't need specific one and another? It's contradictory to what the dev team intended.
    He straight up called it good game design. Meaning that the healers are sufficiently similar in that they're balanced so you can feasibly take any of the healer roles in a group without hamstringing your group, while still giving each one enough unique touches to give it its own identity.

    Right now, in this thread, healers from both ends of the spectrum, casual and hardcore, are not happy with the current state of the healers.
    Because people are naturally more apt to complain, and this is a voluntary sample of people who choose to post on the forum, rather than a truly random sampling of healers in-game. I'm a casual healer who is very much enjoying the current state of healers, for the record. And there are many more of us in-game that just aren't among the minuscule few that post on the forums.

    Can't tell if you're arguing in good faith or not because there were at least 50 of you in this thread that just left the chat and disappear whenever their arguments got challenged.
    You're assuming everyone is here to "argue" and go back and forth. People can also just be stopping in to post their two cents with no intention of engaging in a protracted debate (especially against an echo chamber likely to gang up on them for daring to disagree and enjoy healing).
    (5)

  7. #7
    Player
    aiqa's Avatar
    Join Date
    Jul 2019
    Posts
    362
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Striker44 View Post
    You're assuming everyone is here to "argue" and go back and forth. People can also just be stopping in to post their two cents with no intention of engaging in a protracted debate (especially against an echo chamber likely to gang up on them for daring to disagree and enjoy healing).
    You might get a different response if most of your posts weren't attempts to downplay (or at times attack/ridicule) the strike. Try that with any other group of people who gathered around a cause.
    (10)

  8. #8
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,134
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by aiqa View Post
    You might get a different response if most of your posts weren't attempts to downplay (or at times attack/ridicule) the strike. Try that with any other group of people who gathered around a cause.
    It's not even because of the strike. It's because every time someone brings up their grievances with the game, Striker is there to do the exact same song and dance.
    (15)

  9. #9
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Striker44 View Post
    Some people don't care for roulettes and spend most of their time doing MSQ, side quests, FATEs, Tribal Dailies, etc., all of which occur outside of instances.
    And for MSQ, Side Quests, most Fates, dailies, etc, you will generally have nothing to heal period and spend the entirety of your time doing that content using exclusively two buttons. Whereas other jobs at least have a full rotation to keep them engaged. In what world is a two button job acceptable.
    (26)

  10. #10
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Rolder50 View Post
    And for MSQ, Side Quests, most Fates, dailies, etc, you will generally have nothing to heal period and spend the entirety of your time doing that content using exclusively two buttons. Whereas other jobs at least have a full rotation to keep them engaged. In what world is a two button job acceptable.
    Idk what's so hard to understand about this point..we had to have stated it at least 200 times now.
    (4)

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