Quote Originally Posted by CerusSerenade View Post
Gonna post this again. Tanks suffer from the same "unnecessary" existence as healers.

https://www.youtube.com/watch?v=f4O4JGCC0g4

It's a leveling dungeon. It's not an extreme, it's not savage, it's not a criterion dungeon, it's the peak of casual content. You're over-fixating.
Re-read my posts, it's not about if it's POSSIBLE to do content without a certain class...of course it's POSSIBLE. It's about what is the best way to do content. There are 2 pillars: Success Rate and Efficiency. Tanks and DPS classes contribute to both Success Rate and Efficiency while healer classes do not contribute to Efficiency, only success rate...thus as content ease increases need for one role in the game decreases while that is not the same for other roles. THat's a design problem.